Gamification tools in mathematics course: students’ acceptance / Yee Ming Chew, Kok Shien Ng and Pei Eng Ch’ng
Recently, many scholars have been drawn to the use of gamification in education to promote learners’ engagement and improve their learning outcomes. Gamification is regarded as a novel technology-based teaching and learning tool that promotes learning in a fun and engaging manner. Using the modified...
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Format: | Article |
Language: | English |
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Universiti Teknologi MARA, Sabah
2022
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Online Access: | https://ir.uitm.edu.my/id/eprint/80385/1/%281%29%2080385.pdf https://ir.uitm.edu.my/id/eprint/80385/ https://borneoakademika.sabah.uitm.edu.my/ |
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