CSC684 - Game Programming / College of Computing, Informatics and Media

This course aims to teach students to design, develop and implement computer games that involve real-time, event-driven and multimedia programming techniques. Topics in this course include graphics, game engines, motion control, narrative in games, game interfaces, and artificial intelligence. At th...

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Main Author: UiTM, College of Computing, Informatics and Media
Format: Teaching Resource
Language:English
Published: Universiti Teknologi MARA (UiTM)
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Online Access:https://ir.uitm.edu.my/id/eprint/80213/1/80213.pdf
https://ir.uitm.edu.my/id/eprint/80213/
https://aims.uitm.edu.my/
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spelling my.uitm.ir.802132023-06-22T04:22:10Z https://ir.uitm.edu.my/id/eprint/80213/ CSC684 - Game Programming / College of Computing, Informatics and Media UiTM, College of Computing, Informatics and Media Curriculum Universiti Teknologi MARA This course aims to teach students to design, develop and implement computer games that involve real-time, event-driven and multimedia programming techniques. Topics in this course include graphics, game engines, motion control, narrative in games, game interfaces, and artificial intelligence. At the end of this course, students will be able to develop a computer game applying proven game design and software engineering principles. Universiti Teknologi MARA (UiTM) Teaching Resource NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/80213/1/80213.pdf CSC684 - Game Programming / College of Computing, Informatics and Media. [Teaching Resource] https://aims.uitm.edu.my/
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Curriculum
Universiti Teknologi MARA
spellingShingle Curriculum
Universiti Teknologi MARA
UiTM, College of Computing, Informatics and Media
CSC684 - Game Programming / College of Computing, Informatics and Media
description This course aims to teach students to design, develop and implement computer games that involve real-time, event-driven and multimedia programming techniques. Topics in this course include graphics, game engines, motion control, narrative in games, game interfaces, and artificial intelligence. At the end of this course, students will be able to develop a computer game applying proven game design and software engineering principles.
format Teaching Resource
author UiTM, College of Computing, Informatics and Media
author_facet UiTM, College of Computing, Informatics and Media
author_sort UiTM, College of Computing, Informatics and Media
title CSC684 - Game Programming / College of Computing, Informatics and Media
title_short CSC684 - Game Programming / College of Computing, Informatics and Media
title_full CSC684 - Game Programming / College of Computing, Informatics and Media
title_fullStr CSC684 - Game Programming / College of Computing, Informatics and Media
title_full_unstemmed CSC684 - Game Programming / College of Computing, Informatics and Media
title_sort csc684 - game programming / college of computing, informatics and media
publisher Universiti Teknologi MARA (UiTM)
url https://ir.uitm.edu.my/id/eprint/80213/1/80213.pdf
https://ir.uitm.edu.my/id/eprint/80213/
https://aims.uitm.edu.my/
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score 13.211869