Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]

Jawi has enormous significance in the history of the nation. Jawi is also one of Malay scripts that has very close relationship with Islam, Malay race and Malay heritage. Jawi is also important such the beginning to learn and read Al-Quran. But nowadays Jawi is no longer relevant because no commerci...

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Main Authors: Ahmad, Nur Anis Syahirah, Nasrudin, Nur Hasni, Azmi, Anis Zafirah, Ahmad Junid, Rosida
Format: Conference or Workshop Item
Language:English
Published: 2020
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/73066/1/73066.pdf
https://ir.uitm.edu.my/id/eprint/73066/
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spelling my.uitm.ir.730662023-03-21T02:22:37Z https://ir.uitm.edu.my/id/eprint/73066/ Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.] Ahmad, Nur Anis Syahirah Nasrudin, Nur Hasni Azmi, Anis Zafirah Ahmad Junid, Rosida Electronic Computers. Computer Science Children's software Interactive computer systems Jawi has enormous significance in the history of the nation. Jawi is also one of Malay scripts that has very close relationship with Islam, Malay race and Malay heritage. Jawi is also important such the beginning to learn and read Al-Quran. But nowadays Jawi is no longer relevant because no commercial value among readers and community. The aim of this study is to propose the use of Jawi for children to learn by using interactive games. The lack of Jawi use and the notion that difficult to learn, make the young generation now beginning to forget Jawi. Jawi should be learnt during the childhood. Looking at the trend of childhood is now over to modern technology such as is more like to learn in the fun way, so from that Jawi interactive learning game should be to attract children to learn about Jawi. Nowadays, some parents prefer to use books and another learning method such as flash card as material of teaching but as we can see, the children may give some reasons or take times for the children to open and take the books to prepare during learning times compared to open PC’s and playing games. The focus of this Jawi games is to develop Jawi games for children from 10 to 12 years. To evaluate the usability and the effectiveness of Jawi games that has been developed by applying game-based learning principles [1]. This project has been successfully developed by using Agile Model Methodology. 2020 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/73066/1/73066.pdf Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]. (2020) In: UNSPECIFIED.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Electronic Computers. Computer Science
Children's software
Interactive computer systems
spellingShingle Electronic Computers. Computer Science
Children's software
Interactive computer systems
Ahmad, Nur Anis Syahirah
Nasrudin, Nur Hasni
Azmi, Anis Zafirah
Ahmad Junid, Rosida
Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]
description Jawi has enormous significance in the history of the nation. Jawi is also one of Malay scripts that has very close relationship with Islam, Malay race and Malay heritage. Jawi is also important such the beginning to learn and read Al-Quran. But nowadays Jawi is no longer relevant because no commercial value among readers and community. The aim of this study is to propose the use of Jawi for children to learn by using interactive games. The lack of Jawi use and the notion that difficult to learn, make the young generation now beginning to forget Jawi. Jawi should be learnt during the childhood. Looking at the trend of childhood is now over to modern technology such as is more like to learn in the fun way, so from that Jawi interactive learning game should be to attract children to learn about Jawi. Nowadays, some parents prefer to use books and another learning method such as flash card as material of teaching but as we can see, the children may give some reasons or take times for the children to open and take the books to prepare during learning times compared to open PC’s and playing games. The focus of this Jawi games is to develop Jawi games for children from 10 to 12 years. To evaluate the usability and the effectiveness of Jawi games that has been developed by applying game-based learning principles [1]. This project has been successfully developed by using Agile Model Methodology.
format Conference or Workshop Item
author Ahmad, Nur Anis Syahirah
Nasrudin, Nur Hasni
Azmi, Anis Zafirah
Ahmad Junid, Rosida
author_facet Ahmad, Nur Anis Syahirah
Nasrudin, Nur Hasni
Azmi, Anis Zafirah
Ahmad Junid, Rosida
author_sort Ahmad, Nur Anis Syahirah
title Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]
title_short Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]
title_full Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]
title_fullStr Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]
title_full_unstemmed Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]
title_sort jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / nur anis syahirah ahmad ... [et al.]
publishDate 2020
url https://ir.uitm.edu.my/id/eprint/73066/1/73066.pdf
https://ir.uitm.edu.my/id/eprint/73066/
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score 13.211869