Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu
This project present an appropriate way to morph a facial expression by applying a piecewise warping technique, which is using bilinear function. In which we apply a simple transformation locally but allow that transformation to vary across the image. An advantage of this approach is that we can lea...
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Main Author: | |
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Format: | Thesis |
Language: | English |
Published: |
2011
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Online Access: | https://ir.uitm.edu.my/id/eprint/64161/1/64161.PDF https://ir.uitm.edu.my/id/eprint/64161/ |
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