Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin

Based on a series of events that took place in 2019 that seemed to elevate the Malayan communists as freedom fighters, rather than terrorists. If the narrative were to succeed, it would mean that the services of soldiers and security forces fighting day and night would be forgotten (Prof Dr. Zainur...

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Main Author: Anwar Hussin, Mohammad Nor
Format: Conference or Workshop Item
Language:English
Published: 2021
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/56912/1/56912.pdf
https://ir.uitm.edu.my/id/eprint/56912/
https://ispike2021.uitm.edu.my/
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spelling my.uitm.ir.569122022-09-22T09:14:15Z https://ir.uitm.edu.my/id/eprint/56912/ Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin Anwar Hussin, Mohammad Nor Educational technology Learning. Learning strategies Educational productivity Based on a series of events that took place in 2019 that seemed to elevate the Malayan communists as freedom fighters, rather than terrorists. If the narrative were to succeed, it would mean that the services of soldiers and security forces fighting day and night would be forgotten (Prof Dr. Zainur Rashid Zainuddin, 2020). Previous research shows that this issue arises because people already forgot the history of our nation. This was also proven from our survey research and findings. To strengthen the memory, we develop a game design which focuses on events happened during Malayan emergency 1948 -1960. This research is about using a gaming platform as an illustrative medium to promote the Malayan emergency state. Hence, the design objective is to remind the young generation to be discreet and vigilant towards the ideologies of communist. 2021 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/56912/1/56912.pdf Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin. (2021) In: International Exhibition & Symposium on Productivity, Innovation, Knowledge, Education & Design (i-SPiKe 2021). https://ispike2021.uitm.edu.my/
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Educational technology
Learning. Learning strategies
Educational productivity
spellingShingle Educational technology
Learning. Learning strategies
Educational productivity
Anwar Hussin, Mohammad Nor
Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin
description Based on a series of events that took place in 2019 that seemed to elevate the Malayan communists as freedom fighters, rather than terrorists. If the narrative were to succeed, it would mean that the services of soldiers and security forces fighting day and night would be forgotten (Prof Dr. Zainur Rashid Zainuddin, 2020). Previous research shows that this issue arises because people already forgot the history of our nation. This was also proven from our survey research and findings. To strengthen the memory, we develop a game design which focuses on events happened during Malayan emergency 1948 -1960. This research is about using a gaming platform as an illustrative medium to promote the Malayan emergency state. Hence, the design objective is to remind the young generation to be discreet and vigilant towards the ideologies of communist.
format Conference or Workshop Item
author Anwar Hussin, Mohammad Nor
author_facet Anwar Hussin, Mohammad Nor
author_sort Anwar Hussin, Mohammad Nor
title Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin
title_short Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin
title_full Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin
title_fullStr Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin
title_full_unstemmed Promoting malayan emergency state by using gaming platform as an illustrative medium / Mohammad Nor Anwar Hussin
title_sort promoting malayan emergency state by using gaming platform as an illustrative medium / mohammad nor anwar hussin
publishDate 2021
url https://ir.uitm.edu.my/id/eprint/56912/1/56912.pdf
https://ir.uitm.edu.my/id/eprint/56912/
https://ispike2021.uitm.edu.my/
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score 13.211869