3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan
Owning a sportbike for those who really interested in can be a good sign to the sportbike showroom side to improve their service quality to their customer. The use of virtual reality can be an important step to develop the digital showroom. However, most of superb ike showroom did not offer their cu...
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2017
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my.uitm.ir.479492021-08-24T03:43:15Z https://ir.uitm.edu.my/id/eprint/47949/ 3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan Selan, Muhamad Khairul Amirin Zaini, Hazrati Misnan, Nur Zuhaili Technological innovations Automobile industry and trade Owning a sportbike for those who really interested in can be a good sign to the sportbike showroom side to improve their service quality to their customer. The use of virtual reality can be an important step to develop the digital showroom. However, most of superb ike showroom did not offer their customer to experience the feel of riding a new sportbike in reality due to their showroom and marketing policy. Therefore, this project objectives is to exposed the feel of riding a sportbike and test drive the sportbike virtually, in which the sportbike showroom did not offer unlike the car showroom have been offered. The methodology used in this project is 'The Hannafin and Peck Design Model in which the phase of revision and evaluation is performed throughout the phases involved in this design model. This project use Virtual Experience Test (VET) to evaluate the usability of this application in terms of heuristic evaluation. After this application was evaluated, the VET continuously evaluates the environment through a variety of experience dimensions and can iterate their aspects of their designs until a holistic experience is achieved. It is wished that the virtual digital showroom can be develop by including all the element owned by physical showroom, so it will look similar between physical and virtual showroom. Lastly, with the aid of this application can benefit the sportbike fans and management of the showroom with the use of virtual reality technology can generate the user experience into a new level and thus can enhance the development of automotive industry. Division of Research and Industry Linkages Ismail, Shafinar Mahphoth, Mohd Halim Abas, Aemillyawaty Mohd Radzi, Fazlina Alias, Aidah Jamil, Ilinadia Hassan, Nor Yus Shahirah Shaari, Shafirah Zahari, Farihan 2017 Book Section PeerReviewed text en https://ir.uitm.edu.my/id/eprint/47949/1/47949.pdf ID47949 Selan, Muhamad Khairul Amirin and Zaini, Hazrati and Misnan, Nur Zuhaili (2017) 3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan. In: Melaka International Intellectual Exposition (MIIEX 2017). Division of Research and Industry Linkages, Alor Gajah, Melaka. |
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Technological innovations Automobile industry and trade Selan, Muhamad Khairul Amirin Zaini, Hazrati Misnan, Nur Zuhaili 3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan |
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Owning a sportbike for those who really interested in can be a good sign to the sportbike showroom side to improve their service quality to their customer. The use of virtual reality can be an important step to develop the digital showroom. However, most of superb ike showroom did not offer their customer to experience the feel of riding a new sportbike in reality due to their showroom and marketing policy. Therefore, this project objectives is to exposed the feel of riding a sportbike and test drive the sportbike virtually, in which the sportbike showroom did not offer unlike the car showroom have been offered. The methodology used in this project is 'The Hannafin and Peck Design Model in which the phase of revision and evaluation is performed throughout the phases involved in this design model. This project use Virtual Experience Test (VET) to evaluate the usability of this application in terms of heuristic evaluation. After this application was evaluated, the VET continuously evaluates the environment through a variety of experience dimensions and can iterate their aspects of their designs until a holistic experience is achieved. It is wished that the virtual digital showroom can be develop by including all the element owned by physical showroom, so it will look similar between physical and virtual showroom. Lastly, with the aid of this application can benefit the sportbike fans and management of the showroom with the use of virtual reality technology can generate the user experience into a new level and thus can enhance the development of automotive industry. |
author2 |
Ismail, Shafinar |
author_facet |
Ismail, Shafinar Selan, Muhamad Khairul Amirin Zaini, Hazrati Misnan, Nur Zuhaili |
format |
Book Section |
author |
Selan, Muhamad Khairul Amirin Zaini, Hazrati Misnan, Nur Zuhaili |
author_sort |
Selan, Muhamad Khairul Amirin |
title |
3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan |
title_short |
3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan |
title_full |
3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan |
title_fullStr |
3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan |
title_full_unstemmed |
3D sportbike digital showroom / Muhamad Khairul Amirin Selan, Hazrati Zaini and Nur Zuhaili Misnan |
title_sort |
3d sportbike digital showroom / muhamad khairul amirin selan, hazrati zaini and nur zuhaili misnan |
publisher |
Division of Research and Industry Linkages |
publishDate |
2017 |
url |
https://ir.uitm.edu.my/id/eprint/47949/1/47949.pdf https://ir.uitm.edu.my/id/eprint/47949/ |
_version_ |
1709671386628227072 |
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13.211869 |