Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi

Learning a second or third language is a crucial aspect in communication that is quite often overlooked, especially when communicating with foreigners. The Japanese language happens to take manners during a conversation quite seriously and quite often new learners of the language may forget to apply...

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Main Author: Rosemadi, Mohammad Farhan
Format: Thesis
Language:English
Published: 2018
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/108830/1/108830.pdf
https://ir.uitm.edu.my/id/eprint/108830/
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spelling my.uitm.ir.1088302025-01-09T06:17:20Z https://ir.uitm.edu.my/id/eprint/108830/ Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi Rosemadi, Mohammad Farhan Language and languages Learning a second or third language is a crucial aspect in communication that is quite often overlooked, especially when communicating with foreigners. The Japanese language happens to take manners during a conversation quite seriously and quite often new learners of the language may forget to apply them in some appropriate situations; especially when talking to an elder or an employer for example. There are a lot of reading materials that may aid learners for this as well for them to learn about the language. Yet, for some learners, the books are ineffective and quite often ignore manners and the cultural aspect of the languages and favour formality and the correct use of grammar. This project aims to provide an adequate source for learning the Japanese language through a more interactive platform, complete with the inclusion of the cultural aspects and the appropriate level of mannerisms in certain situations within it. This project is designed as a free-roam adventure game where players would explore the game’s environment, stimulating the urge to learn through communicating with the non-playable characters (NPCs) within it as well as learning about Japanese culture. It was proposed that the game would be developed as a free-roaming adventure game with elements of visual novels, done in 2D for simplicity and ease of implementing assets into the game. The game is developed using Game Maker Studio 1.4 which is suitable to develop a game in a 2D environment. The significance of this project is the exposure of Japanese culture and mannerisms to enhance their language learning experience. A pre-test was made to ensure the game runs as intended along with the implementation of suggestions considered from the test. As a result, the development of a free-roaming adventure game with the inclusion of the Japanese language and culture was successful. 2018 Thesis NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/108830/1/108830.pdf Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi. (2018) Degree thesis, thesis, Universiti Teknologi MARA (UiTM). <http://terminalib.uitm.edu.my/108830.pdf>
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Language and languages
spellingShingle Language and languages
Rosemadi, Mohammad Farhan
Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi
description Learning a second or third language is a crucial aspect in communication that is quite often overlooked, especially when communicating with foreigners. The Japanese language happens to take manners during a conversation quite seriously and quite often new learners of the language may forget to apply them in some appropriate situations; especially when talking to an elder or an employer for example. There are a lot of reading materials that may aid learners for this as well for them to learn about the language. Yet, for some learners, the books are ineffective and quite often ignore manners and the cultural aspect of the languages and favour formality and the correct use of grammar. This project aims to provide an adequate source for learning the Japanese language through a more interactive platform, complete with the inclusion of the cultural aspects and the appropriate level of mannerisms in certain situations within it. This project is designed as a free-roam adventure game where players would explore the game’s environment, stimulating the urge to learn through communicating with the non-playable characters (NPCs) within it as well as learning about Japanese culture. It was proposed that the game would be developed as a free-roaming adventure game with elements of visual novels, done in 2D for simplicity and ease of implementing assets into the game. The game is developed using Game Maker Studio 1.4 which is suitable to develop a game in a 2D environment. The significance of this project is the exposure of Japanese culture and mannerisms to enhance their language learning experience. A pre-test was made to ensure the game runs as intended along with the implementation of suggestions considered from the test. As a result, the development of a free-roaming adventure game with the inclusion of the Japanese language and culture was successful.
format Thesis
author Rosemadi, Mohammad Farhan
author_facet Rosemadi, Mohammad Farhan
author_sort Rosemadi, Mohammad Farhan
title Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi
title_short Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi
title_full Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi
title_fullStr Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi
title_full_unstemmed Development of free-roam adventure game: cultural exposure and language in Japan / Mohammad Farhan Rosemadi
title_sort development of free-roam adventure game: cultural exposure and language in japan / mohammad farhan rosemadi
publishDate 2018
url https://ir.uitm.edu.my/id/eprint/108830/1/108830.pdf
https://ir.uitm.edu.my/id/eprint/108830/
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score 13.239859