IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface

The Final Year Project project is In-Car Entertainment Maintenance System (ICEMAN) focusing on the interface of ICEMAN and the integration of media. The existing Car Computer (Carputer) is only used for entertainment purposes such as playing DivX and MP3s. With the ICEMAN, further functions will...

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Main Author: Nazaruddin, Ikhwan Efendi
Format: Final Year Project
Language:English
Published: Universiti Teknologi Petronas 2004
Subjects:
Online Access:http://utpedia.utp.edu.my/7409/1/2004%20-%20IN-CAR%20ENTERTAINMENT%20AND%20MAINTENANCE%20SYSTEM%20%28ICEMAN%29%20Focusing%20on%20Media%20Integration%20and%20Int.pdf
http://utpedia.utp.edu.my/7409/
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spelling my-utp-utpedia.74092017-01-25T09:47:04Z http://utpedia.utp.edu.my/7409/ IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface Nazaruddin, Ikhwan Efendi ZA Information resources The Final Year Project project is In-Car Entertainment Maintenance System (ICEMAN) focusing on the interface of ICEMAN and the integration of media. The existing Car Computer (Carputer) is only used for entertainment purposes such as playing DivX and MP3s. With the ICEMAN, further functions will be expanded such as the maintenance system of the car and voice recognition software integrated within the ICEMAN. The objective of this project is to produce a user-friendly interface, integrating the media into the ICEMAN and building the ICEMAN itself. The first part of this project would be the development of the software for the ICEMAN. This covers on the user-friendliness and the integration of media. The media application will achieve user-friendliness in terms of easy understanding and easy usage by avoiding clutterness. Implementation of it can be seen such as by using big graphical icons and drop-down menu. The second part of the research will cover the hardware installation of the ICEMAN into the car. This research will cover on the best setup that can be applied to the ICEMAN according to the time and cost constraints available. The setting up of the ICEMAN will be explained. The methodology used to develop the MediaBox Application is the V-Model. A Carputer by the name of ICEMAN will be produced as the end-product of this project. Universiti Teknologi Petronas 2004-06 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/7409/1/2004%20-%20IN-CAR%20ENTERTAINMENT%20AND%20MAINTENANCE%20SYSTEM%20%28ICEMAN%29%20Focusing%20on%20Media%20Integration%20and%20Int.pdf Nazaruddin, Ikhwan Efendi (2004) IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface. Universiti Teknologi Petronas. (Unpublished)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
topic ZA Information resources
spellingShingle ZA Information resources
Nazaruddin, Ikhwan Efendi
IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface
description The Final Year Project project is In-Car Entertainment Maintenance System (ICEMAN) focusing on the interface of ICEMAN and the integration of media. The existing Car Computer (Carputer) is only used for entertainment purposes such as playing DivX and MP3s. With the ICEMAN, further functions will be expanded such as the maintenance system of the car and voice recognition software integrated within the ICEMAN. The objective of this project is to produce a user-friendly interface, integrating the media into the ICEMAN and building the ICEMAN itself. The first part of this project would be the development of the software for the ICEMAN. This covers on the user-friendliness and the integration of media. The media application will achieve user-friendliness in terms of easy understanding and easy usage by avoiding clutterness. Implementation of it can be seen such as by using big graphical icons and drop-down menu. The second part of the research will cover the hardware installation of the ICEMAN into the car. This research will cover on the best setup that can be applied to the ICEMAN according to the time and cost constraints available. The setting up of the ICEMAN will be explained. The methodology used to develop the MediaBox Application is the V-Model. A Carputer by the name of ICEMAN will be produced as the end-product of this project.
format Final Year Project
author Nazaruddin, Ikhwan Efendi
author_facet Nazaruddin, Ikhwan Efendi
author_sort Nazaruddin, Ikhwan Efendi
title IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface
title_short IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface
title_full IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface
title_fullStr IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface
title_full_unstemmed IN-CAR ENTERTAINMENT AND MAINTENANCE SYSTEM (ICEMAN) Focusing on Media Integration and Interface
title_sort in-car entertainment and maintenance system (iceman) focusing on media integration and interface
publisher Universiti Teknologi Petronas
publishDate 2004
url http://utpedia.utp.edu.my/7409/1/2004%20-%20IN-CAR%20ENTERTAINMENT%20AND%20MAINTENANCE%20SYSTEM%20%28ICEMAN%29%20Focusing%20on%20Media%20Integration%20and%20Int.pdf
http://utpedia.utp.edu.my/7409/
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score 13.211869