A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS

Stroke can happen to anyone and anywhere. Stroke occurs when there is an interruption of blood supply to the brain. There are a lot of side effects due to stroke. One of the side effects is deficiency of facial emotion recognition skills of one individual. Deficiency of facial emotion recogniti...

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Main Author: NASIR, ILYA KHALIJAH
Format: Final Year Project
Language:English
Published: IRC 2020
Subjects:
Online Access:http://utpedia.utp.edu.my/21740/1/24715_Ilya%20Khalijah%20binti%20Nasir.pdf
http://utpedia.utp.edu.my/21740/
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spelling my-utp-utpedia.217402021-09-23T23:39:56Z http://utpedia.utp.edu.my/21740/ A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS NASIR, ILYA KHALIJAH Q Science (General) Stroke can happen to anyone and anywhere. Stroke occurs when there is an interruption of blood supply to the brain. There are a lot of side effects due to stroke. One of the side effects is deficiency of facial emotion recognition skills of one individual. Deficiency of facial emotion recognition also called as Impaired facial emotion recognition. Impaired facial emotion recognition can happen to patient who just recovered from stroke. Impaired facial emotion recognition occurs when one individual has difficulty on recognizing other people’s emotions. This paper will introduce a new implementation of existing Virtual Reality technology that aims to help for early detection of impaired emotion recognition skills of post-stroke patients. This research needs to study the effect of existing facial recognition tests into the Virtual Reality game-based activity. To conduct the preliminary studies, research on literature review of related topics and study on the existing technology has been done. For the system development, Agile Methodology has been applied for the System Development Life Cycle (SDLC) technique. This virtual reality game-based activity that will be developed will has a great potential to help the post stroke patients to adapt with their post stroke lives since the deficiency can be detected early. Early detection of this deficiency can help them to get the treatment provided by the clinicians. IRC 2020-09 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/21740/1/24715_Ilya%20Khalijah%20binti%20Nasir.pdf NASIR, ILYA KHALIJAH (2020) A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS. IRC, Universiti Teknologi PETRONAS. (Submitted)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
topic Q Science (General)
spellingShingle Q Science (General)
NASIR, ILYA KHALIJAH
A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS
description Stroke can happen to anyone and anywhere. Stroke occurs when there is an interruption of blood supply to the brain. There are a lot of side effects due to stroke. One of the side effects is deficiency of facial emotion recognition skills of one individual. Deficiency of facial emotion recognition also called as Impaired facial emotion recognition. Impaired facial emotion recognition can happen to patient who just recovered from stroke. Impaired facial emotion recognition occurs when one individual has difficulty on recognizing other people’s emotions. This paper will introduce a new implementation of existing Virtual Reality technology that aims to help for early detection of impaired emotion recognition skills of post-stroke patients. This research needs to study the effect of existing facial recognition tests into the Virtual Reality game-based activity. To conduct the preliminary studies, research on literature review of related topics and study on the existing technology has been done. For the system development, Agile Methodology has been applied for the System Development Life Cycle (SDLC) technique. This virtual reality game-based activity that will be developed will has a great potential to help the post stroke patients to adapt with their post stroke lives since the deficiency can be detected early. Early detection of this deficiency can help them to get the treatment provided by the clinicians.
format Final Year Project
author NASIR, ILYA KHALIJAH
author_facet NASIR, ILYA KHALIJAH
author_sort NASIR, ILYA KHALIJAH
title A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS
title_short A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS
title_full A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS
title_fullStr A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS
title_full_unstemmed A GAME-BASED ACTIVITY TO DETECT IMPAIRED EMOTION RECOGNITION FOR POST STROKE PATIENTS
title_sort game-based activity to detect impaired emotion recognition for post stroke patients
publisher IRC
publishDate 2020
url http://utpedia.utp.edu.my/21740/1/24715_Ilya%20Khalijah%20binti%20Nasir.pdf
http://utpedia.utp.edu.my/21740/
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score 13.211869