Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG)

To be able to gain knowledge of human brain and study tbe perception of human towards stimulated events, emotions and sense, scientists have been using few main methods. They are Electroencephalograph (EEG), Computerized Axial Tomography (CAT) scans, Magnetic Resonance Imaging (MRI), Functional M...

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Main Author: Pauzi, Ahmad Alif
Format: Final Year Project
Language:English
Published: Universiti Teknologi PETRONAS 2011
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Online Access:http://utpedia.utp.edu.my/10175/1/2011%20-%20Brain%20Analysis%20While%20Playing%202D%20and%203D%20Video%20Games%20of%20Nintendo%203Ds%20using%20Electroencephalog.pdf
http://utpedia.utp.edu.my/10175/
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spelling my-utp-utpedia.101752017-01-25T09:41:50Z http://utpedia.utp.edu.my/10175/ Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG) Pauzi, Ahmad Alif TK Electrical engineering. Electronics Nuclear engineering To be able to gain knowledge of human brain and study tbe perception of human towards stimulated events, emotions and sense, scientists have been using few main methods. They are Electroencephalograph (EEG), Computerized Axial Tomography (CAT) scans, Magnetic Resonance Imaging (MRI), Functional Magnetic Resonance Imaging (fMRI) and Magnetoencephalograph (MEG). These technologies, up to this date are able to help scientists, researchers and doctors to understand how brain works and doing analysis upon tbem. [1]. Meanwhile tbis prqject will be focusing on the usage of EEG to do tbe analysis on human brain. The EEG shows electrical impulses of tbe brain and can be recorded in form of waves. Recently, tbe emerging of auto stereoscopic 3D technology of Nintendo 3DS has bring new gaming experience as players can see 3D. The objective of this project is to use EEG equipment to analyse tbe activity of human brain when playing console game Nintendo 3DS in 2 dimensions (2D) mode and 3 dimensions (3D) mode. The purpose of this project is also to study and compare on human brain perception of 2D and 3D gaming. Our brain perceives 2D and 3D moving images of video games differently, and we would want to study how different tbey are. In tbe end, tbis project will be able to explain and conclude how human brain responds to 2D and 3D gaming of Nintendo 3DS console game and what difference tbey make in human visual system of brain. Universiti Teknologi PETRONAS 2011-09 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/10175/1/2011%20-%20Brain%20Analysis%20While%20Playing%202D%20and%203D%20Video%20Games%20of%20Nintendo%203Ds%20using%20Electroencephalog.pdf Pauzi, Ahmad Alif (2011) Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG). Universiti Teknologi PETRONAS. (Unpublished)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
topic TK Electrical engineering. Electronics Nuclear engineering
spellingShingle TK Electrical engineering. Electronics Nuclear engineering
Pauzi, Ahmad Alif
Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG)
description To be able to gain knowledge of human brain and study tbe perception of human towards stimulated events, emotions and sense, scientists have been using few main methods. They are Electroencephalograph (EEG), Computerized Axial Tomography (CAT) scans, Magnetic Resonance Imaging (MRI), Functional Magnetic Resonance Imaging (fMRI) and Magnetoencephalograph (MEG). These technologies, up to this date are able to help scientists, researchers and doctors to understand how brain works and doing analysis upon tbem. [1]. Meanwhile tbis prqject will be focusing on the usage of EEG to do tbe analysis on human brain. The EEG shows electrical impulses of tbe brain and can be recorded in form of waves. Recently, tbe emerging of auto stereoscopic 3D technology of Nintendo 3DS has bring new gaming experience as players can see 3D. The objective of this project is to use EEG equipment to analyse tbe activity of human brain when playing console game Nintendo 3DS in 2 dimensions (2D) mode and 3 dimensions (3D) mode. The purpose of this project is also to study and compare on human brain perception of 2D and 3D gaming. Our brain perceives 2D and 3D moving images of video games differently, and we would want to study how different tbey are. In tbe end, tbis project will be able to explain and conclude how human brain responds to 2D and 3D gaming of Nintendo 3DS console game and what difference tbey make in human visual system of brain.
format Final Year Project
author Pauzi, Ahmad Alif
author_facet Pauzi, Ahmad Alif
author_sort Pauzi, Ahmad Alif
title Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG)
title_short Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG)
title_full Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG)
title_fullStr Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG)
title_full_unstemmed Brain Analysis While Playing 2D and 3D Video Games of Nintendo 3DS Using Electroencephalogram (EEG)
title_sort brain analysis while playing 2d and 3d video games of nintendo 3ds using electroencephalogram (eeg)
publisher Universiti Teknologi PETRONAS
publishDate 2011
url http://utpedia.utp.edu.my/10175/1/2011%20-%20Brain%20Analysis%20While%20Playing%202D%20and%203D%20Video%20Games%20of%20Nintendo%203Ds%20using%20Electroencephalog.pdf
http://utpedia.utp.edu.my/10175/
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score 13.211869