A gamification model for resource sharing in malaysian schools using cloud computing platform
Cloud computing is a technology that delivers a pool of configurable computing resources to the users. The insufficient systems for sharing of resources, poor extended pattern of resource sharing system, inadequate network and computing facilities have become an issue in school management. This arti...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2017
|
Subjects: | |
Online Access: | http://eprints.unisza.edu.my/1677/1/FH03-FIK-17-08476.jpg http://eprints.unisza.edu.my/1677/ |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
my-unisza-ir.1677 |
---|---|
record_format |
eprints |
spelling |
my-unisza-ir.16772020-11-19T06:58:07Z http://eprints.unisza.edu.my/1677/ A gamification model for resource sharing in malaysian schools using cloud computing platform Mohd Nordin, Abdul Rahman Mohd Fadzil, Abdul Kadir Syarilla Iryani, Ahmad Saany Syadiah Nor, Wan Shamsuddin Abdullahi Nababa, Saidu QA75 Electronic computers. Computer science QA76 Computer software Cloud computing is a technology that delivers a pool of configurable computing resources to the users. The insufficient systems for sharing of resources, poor extended pattern of resource sharing system, inadequate network and computing facilities have become an issue in school management. This article discusses a model for resource sharing in Malaysian schools using cloud computing platform. The sharing of resources is modelled based on Multi-Person Prisoner’s Dilemma and Peer-Approved incentive mechanism that gives justification to users in the resource utilization. The concept of software as a service is adopted to make the model can be managed in the cloud environment. Based on the proposed model, a prototype is developed and deployed into cloud using OpenStack architecture. The prototype is evaluated using questionnaire instrument that is based on four attributes of usability metrics. The result shows that the model usability achieved 79.28% of effectiveness, 81.35% of efficiency, 91.8% of learnability and 93.18% of satisfaction. The proposed model could save the cost of buying computing and storage infrastructure since all the resources are cloud based. 2017 Conference or Workshop Item NonPeerReviewed image en http://eprints.unisza.edu.my/1677/1/FH03-FIK-17-08476.jpg Mohd Nordin, Abdul Rahman and Mohd Fadzil, Abdul Kadir and Syarilla Iryani, Ahmad Saany and Syadiah Nor, Wan Shamsuddin and Abdullahi Nababa, Saidu (2017) A gamification model for resource sharing in malaysian schools using cloud computing platform. In: 16th International Conference on Intelligent Systems Design and Applications,, 16-18 December 2016, Porto; Portugal. |
institution |
Universiti Sultan Zainal Abidin |
building |
UNISZA Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Sultan Zainal Abidin |
content_source |
UNISZA Institutional Repository |
url_provider |
https://eprints.unisza.edu.my/ |
language |
English |
topic |
QA75 Electronic computers. Computer science QA76 Computer software |
spellingShingle |
QA75 Electronic computers. Computer science QA76 Computer software Mohd Nordin, Abdul Rahman Mohd Fadzil, Abdul Kadir Syarilla Iryani, Ahmad Saany Syadiah Nor, Wan Shamsuddin Abdullahi Nababa, Saidu A gamification model for resource sharing in malaysian schools using cloud computing platform |
description |
Cloud computing is a technology that delivers a pool of configurable computing resources to the users. The insufficient systems for sharing of resources, poor extended pattern of resource sharing system, inadequate network and computing facilities have become an issue in school management. This article discusses a model for resource sharing in Malaysian schools using cloud computing platform. The sharing of resources is modelled based on Multi-Person Prisoner’s Dilemma and Peer-Approved incentive mechanism that gives justification to users in the resource utilization. The concept of software as a service is adopted to make the model can be managed in the cloud environment. Based on the proposed model, a prototype is developed and deployed into cloud using OpenStack architecture. The prototype is evaluated using questionnaire instrument that is based on four attributes of usability metrics. The result shows that the model usability achieved 79.28% of effectiveness, 81.35% of efficiency, 91.8% of learnability and 93.18% of satisfaction. The proposed model could save the cost of buying computing and storage infrastructure since all the resources are cloud based. |
format |
Conference or Workshop Item |
author |
Mohd Nordin, Abdul Rahman Mohd Fadzil, Abdul Kadir Syarilla Iryani, Ahmad Saany Syadiah Nor, Wan Shamsuddin Abdullahi Nababa, Saidu |
author_facet |
Mohd Nordin, Abdul Rahman Mohd Fadzil, Abdul Kadir Syarilla Iryani, Ahmad Saany Syadiah Nor, Wan Shamsuddin Abdullahi Nababa, Saidu |
author_sort |
Mohd Nordin, Abdul Rahman |
title |
A gamification model for resource sharing in malaysian schools using cloud computing platform |
title_short |
A gamification model for resource sharing in malaysian schools using cloud computing platform |
title_full |
A gamification model for resource sharing in malaysian schools using cloud computing platform |
title_fullStr |
A gamification model for resource sharing in malaysian schools using cloud computing platform |
title_full_unstemmed |
A gamification model for resource sharing in malaysian schools using cloud computing platform |
title_sort |
gamification model for resource sharing in malaysian schools using cloud computing platform |
publishDate |
2017 |
url |
http://eprints.unisza.edu.my/1677/1/FH03-FIK-17-08476.jpg http://eprints.unisza.edu.my/1677/ |
_version_ |
1684657735870709760 |
score |
13.211869 |