Search Results - digital learning models

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  1. 1

    Collaborative digital libraries: A model for the support of smart instruction and learning by Abrizah, Abdullah, Edzan, N.N.

    Published 2002
    “…This paper describes the conceptualisation of a model for digital libraries for Malaysian schools, which supports classroom instructions and learning. …”
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    Conference or Workshop Item
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    Determining heutagogy design elements for online learning model using Fuzzy Delphi methods by Hairi, Fairuzza, Mohamad, Siti Nurul Mahfuzah, Sahrudin, Saad, Ahmad, Ibrahim

    Published 2023
    “…The findings show that all the heutagogy design elements are suitable to be adapted Heutagogy Online Learning Model to enhance the digital collaboration skills of students. …”
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    Article
  5. 5

    Ubiquitous hub for digital natives by Rosli, Mohd Shafie, Saleh, Nor Shela, Aris, Baharuddin, Ahmad, Maizah Hura, Md. Salleh, Shaharuddin

    Published 2016
    “…This study was conducted to construct a model on ubiquitous hub for digital natives. Respondents were 250 digital native generation students, from a higher learning institution in Malaysia. …”
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    Article
  6. 6

    Digital storytelling learning application for Malaysia history on 'Kedah Tua' kingdom using constructivism approach by Tee, Siew Xuan

    Published 2022
    “…That means it will provide people to learn history digitally and make it more interesting when learning history. …”
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    Final Year Project / Dissertation / Thesis
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    Digital game-based value learning model for management students in Malaysian higher education institutions / Marha Abdol Ghapar ... [et al.] by Abdol Ghapar, Marha, Ibrahim, Norlaila, Shamsudin, Azlina, Nik Hassan, Nik Fakrulhazri

    Published 2024
    “…The secondary objective is to merge these values into the existing model, leading to validation within the new Digital Game-Based Value Learning Framework. …”
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    Article
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    Digital wayang kulit model for learning mathematics by Ahmad, Jasni, Jamaludin, Zulikha

    Published 2016
    “…Henceforward, we proposed a conceptual model that illustrates how digital WK helps students learn mathematics. …”
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    Article
  9. 9

    Digital game-based learning of mathematics (DigiMaps) for pre-school by Yahya, Furiza, Shuib, Robiah, Azid, Nurulwahida, Che Man, Suhaini, Tee Tze Kiong, Tee Tze Kiong, Yee Mei Heong, Yee Mei Heong, Mutiawati, Mutiawati

    Published 2023
    “…The grasp of early mathematics among preschoolers is important before they move on to primary schools. The significance of digital game-based learning, which could encourage learning mathematics in a fun and exciting way, has led to the development of DigiMaps (Digital Mathematics for Preschool). …”
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    Conference or Workshop Item
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    Development of i-Code model for technical instructors in managing learning and teaching process towards digital TVET / Raihan Tahir by Raihan , Tahir

    Published 2024
    “…However, these advancements have also unveiled digital divides, exposing limitations in the conventional approaches to learning and teaching (L&T) and an opportunity towards Digital TVET. …”
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    Thesis
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    Applications of data analytics and machine learning for digital twin-based precision biodiversity: a review by Mohd Sharef, Nurfadhlina, Nasharuddin, Nurul Amelina, Mohamed, Raihani, Zamani, Nabila Wardah, Osman, Mohd Hafeez, Yaakob, Razali

    Published 2022
    “…This paper reviews the existing approaches for precision biodiversity covering dashboard and data analytics, deep learning and machine learning, and digital twin for precision biodiversity. …”
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    Conference or Workshop Item
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    Digital game-based learning of mathematics (DigiMaps) for pre-school by Yahya, Furiza, Shuib, Robiah, Azid, Nurulwahida, Che Man, Suhaini, Tee, Tze Kiong, Yee, Mei Heong, Mutiawati, Mutiawati

    Published 2023
    “…The grasp of early mathematics among preschoolers is important before they move on to primary schools. The significance of digital game-based learning, which could encourage learning mathematics in a fun and exciting way, has led to the development of DigiMaps (Digital Mathematics for Preschool). …”
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    Conference or Workshop Item
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    The Use of Learning Object in 3D Character Modeling Lesson: A Perception Study Among Digital Arts Student by Nurul Fathihin, Mohd Noor Shah

    Published 2011
    “…At the end of this study, the potential use of learning object in 3D Character Modeling in the teaching and learning process can be made.…”
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    Thesis
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    An effectiveness study on digital game-based learning model of hajj for da’wah dissemination: a case study on secondary school students by Nur Nazihah Rahim

    Published 2022
    “…As a tool for Teaching & Learning (T&L) in the classroom, Digital Game-Based Learning (DGBL) is the best option available. …”
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    UMK Etheses
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    Development of Digital Application-Based Tahfiz Learning Models in Early Childhood Education by Khairul Syafiq Razali, Safinah Ismail, Nor Musliza Mustafa, Syahrul Azman Baharuddin, Ummu Umairah Sapiuudin, Mardhiah Yahaya

    Published 2024
    Subjects: “…Model Digital Application Tahfiz Learning Model Early Childhood Education…”
    journal::journal article
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    A STEM game based learning apps model to enhance creativity among preschoolers / Najmeh Behnamnia by Najmeh , Behnamnia

    Published 2021
    “…Although recent digital game-based learning studies have shown the possibility of creating new forms of learning and teaching, it is not clear how Digital Game-Based Learning (DGBL) applications can affect creativity and learning on young children. …”
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    Thesis
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    Enhancing Students' Online Engagement: A Study on Online Distance Learning Institutions' Students by Zahir Osman, Ratna Khuzaimah Mohamad, Liana Mohamad

    Published 2021
    “…Methodology/Technique - The structural Equation Model (SEM) method was employed to evaluate the direct influence of online learning attitude, online peer collaboration, and psychological motivation on digital readiness and the direct influence of digital readiness on online engagement. …”
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    Article
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    Transformational Leadership and Employee Performance in Malaysia’s F&B Sector: The Mediation Effect of Digital Age Learning Culture by Mohamad Aqram Syhamiran, Sahadil, Agnes Lim, Siang Siew, Zaiton, Hassan, Surena, Sabil, Mohd Shahrul, Kamaruddin, Chong, Siew Kian, Nur Fatihah, Abdullah Bandar, Julia, Cliffton

    Published 2026
    “…In practice, the findings suggest that organisations and managers, particularly in digitally evolving industries, should cultivate a strong digital learning culture alongside transformational leadership practices to maximise employee performance. …”
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    The relationship between information literacy, learning space and TPACK on prospective teachers' digital mathematics literacy by Yuliardi, Ricki, Kusumah, Yaya S., Nurjanah, Nurjanah, Juandi, Dadang, Said Husain, Sharifah Kartini

    Published 2024
    “…Based on the inner model test, it can be concluded that information literacy (LT), Optimize Learning Spaces (LS), and TPACK Skills (TK) have significant effects on mathematical digital literacy (DL) in terms of estimates and P <0.05. …”
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    Article