Search Results - computer game tool

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    A user-centered design: Methodological tools to design and develop computer games for motor-impaired users by Mat Zain, Nurul Hidayah, Jaafar, Azizah, Abdul Razak, Fariza Hanis

    Published 2015
    “…User-Centered Design (UCD) is a term to describe design processes which focus on designing for and involving users in the design of applications The implementation of UCD in the game design process can enhance the user experience especially for special needs users such as motor-impaired users (MIU).This is very important, since the user experience will eventually be a significant element in the computer game’s success.The main objective of this study is to investigate UCD as a methodological tool to design and develop enjoyable games for MIU.The findings of the study showed users’ feedback on game design for MIU while applying UCD methods to game improvement and evaluation.Hopefully, the results of the study will emphasize the need for developing enjoyable game designs for MIU.…”
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    The development of history educational game as a revision tool for Malaysia school education by Abd Razak, Abd Hadi, Wan Daud, Wan Mohd Fazdli, Ibrahim, Nurulhuda

    Published 2011
    “…Computer game has indisputably become a culture especially among teenagers even in Malaysian community.Through the use of broadband and civilizing of IT usage, teenagers have now been exposed to computer game since at young age.A decade ago, computer game was perceived as only a medium for students to seek pleasure without giving any benefit to them.Recently, various attempts have been arranged to enable computer game to be incorporated into classroom to make learning experience more interesting and enjoyable.As a result, an educational computer game prototype has been developed for the purpose of meeting these requirements. …”
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    Maze In Numbers: An Educational Game Prototype. by Amir Hamzah, Muhidi

    Published 2007
    “…Video game or more precisely computer games had long been claimed as tools for leisure and entertainment activities only. …”
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    Virtual congkak learning tool using augmented reality by Shahanaz Natasha, Jamihil @ Jamil

    Published 2019
    “…So this tool will be helpful for them. And also, the idea of creating this learning tool in an augmented reality environment is to expose and attract these young generations to play traditional games, especially Congkak following the advanced technologies today. …”
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    Undergraduates Project Papers
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    Visual perception games for autistic learners: Research findings by Shahbodin F., Mohd C.K.N.C.K., Azni A.H., Jano Z.

    Published 2024
    Subjects:
    conference output::conference proceedings::conference paper
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    Improving creativeness of computer games produced by students through appreciative learning approach by Wan Ali, Wan Zah, Eow, Yee Leng, Mahmud, Rosnaini, Baki, Roselan

    Published 2011
    “…By ignoring the educational power of computer games development and appreciative learning approach, educationist could risk losing a valuable tool and pedagogical strategy. …”
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    A recommender of physical games for learning programming and computational thinking / Mohammad Ahsan Habib by Mohammad Ahsan , Habib

    Published 2019
    “…The objective of the present research is to design, develop, and evaluate a programming and computational thinking assistive tool to bridge the gap through physical and tactile games. …”
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    `SERIKANDI TERAKHIR' 3D GAME FOR GIRLS by Vidaranieta, Apin

    Published 2006
    “…Nowadays. computer games not only act as an entertainment tools, it is also act as a medium that could attract an individual to involved in computing career seriously. …”
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    Final Year Project Report / IMRAD
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    An Investigation On The Use Of Strategy - Based Game To Learn Bidayuh Culture by Clement, Jimel

    Published 2016
    “…An Investigation on the use of Strategy-Based Game to learn Bidayuh Culture. Online computer game is an effective edutainment tool to educate game players on contents namely culture and history. …”
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    Excessive use of computer: computer games addiction / Intan Liyana Zulkifli by Zulkifli, Intan Liyana

    Published 2007
    “…The objectives of this research are to find out the existence of computer games addiction among FITQS students and to identify the effects of the addiction. …”
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    Non-cooperative game theory as a decision-making tool in conflict situations and asymmetric information by Mohamed, Osman Abdel Ghani

    Published 2010
    “…The main purpose of this research is to study non-cooperative game theory as strategic decision making tool in conflict situations, with describing how to find solution to these models and to analyze asymmetric information.The objective of dealing with the problem of decision making in conflict situations is to find optimal strategy among alternative strategies. …”
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