Search Results - based ((learning programs) OR (learning program))
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C++ programming courseware using Problem-Based Learning (PBL) approach / Nurul 'Atiqah Azman
Published 2012“…The main aim of this research study is how to improve teaching and learning programming after implementing learning courseware that use Problem based Learning (PBL) approach. …”
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Enhancing programming language learning with 3D game-based programming for MSU students: codadventure / Abdullah Adib Aditia Wirawan and Nur Suhana Mohd Redzo
Published 2024“…This study focuses on innovative approaches to enhance the learning experiences of programming languages, focusing on developing 3D game-based programming for students at Management & Science University (MSU). …”
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Digital game-based learning: C++ / Rachael Voo Sze Ying
Published 2000“…Digital Game-based Learning: C++, which I prefer to refer to as Digital Game-based C++ Learning System is a web-based system that promotes learning C++ through games. …”
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Development and evaluation of an engaging web-based content sequencing system for learning basic programming
Published 2014“…A specific instance of web-based learning; called content sequencing systems have a high potential to provide adaptive learning for programming languages. …”
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Pengaruh Persekitaran Tempat Kerja Terhadap Pemindahan Pembelajaran Di Organisasi: Kajian Kes Bagi Program Latihan Yang Berasaskan Komputer Di Universiti Malaysia Sarawak (UNIMAS...
Published 2005“…Generally, the research objectives were to (1) determine the differences in level of learning transfer in the computer based training programs by demographic variables, (2) determine the relationship between work environment factors and learning transfer in computer based training programs and (3) determine the level of learning transfer in computer based training programs. …”
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Final Year Project Report / IMRAD -
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A jigsaw approach to engaging STEM education for learning and teaching programming / Farizuwana Akma Zulkifle
Published 2024“…With a strong emphasis on research-based design and user feedback, Gamification: A Jigsaw Approach to Engaging STEM Education for Learning and Teaching Programming is poised to transform programming education and empower students to succeed in STEM fields.…”
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Monograph -
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Students' assessments in learning programming based on Bloom's taxonomy / Rozita Kadar ... [et al.]
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Planetarium pedagogy and learning experience: exploration into planetarium education program / Mohammad Mubarrak Mohd Yusof … [et al.]
Published 2022“…The Educational theories applied in the education programs are constructivism and behaviourism. Some educational approaches embedded via the education programs conducted by the PNKL are object-based learning and artful learning. …”
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Cloud-based learning system for improving students’ programming skills and self-efficacy
Published 2018“…Cloud-based Learning Systems (CBLS) refers to the systems that provide electronic or online content to enable the learning process by offering tools and functionalities through platform available in Cloud. …”
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Comparison of E-learning, M-learning and Game-based learning in programming education – A gendered analysis
Published 2020“…In this study, we developed and introduced a ‘PROBSOL’ application in three different learning systems (E-learning, M-learning and Game-based learning) to enhance the problem solving skills of novice pro-grammers in an introductory programming (IP) course. …”
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Developing web for learning object oriented programming (OOP) using videos / Farah Syazwani Roslan
Published 2020“…Learning using video is a good helper on giving a better understanding for students to learn some topics or techniques based on the videos shown. …”
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Students’ assessments in learning programming based on bloom’s taxonomy / Rozita Kadar ... [et al.]
Published 2021“…Learning a program is important for all students, not only students from the field of computer science but all fields. …”
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Reasoning game in learning programming / Hakimah Sazali
Published 2009“…Some of student who weak in programming course, dropped out from programming course because they fell bored to learn programming. …”
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Learning Style Inventory System: A Study to Improve in Learning Programming Subject
Published 2006“…This paper presents a learning style for personal development as an alternative for a student in learning a programming subject. …”
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Cloud-based learning system for improving students' programming skills and self-efficacy
Published 2018“…Cloud-based Learning Systems (CBLS) refers to the systems that provide electronic or online content to enable the learning process by offering tools and functionalities through platform available in Cloud. …”
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A study on public perception towards distance learning programs in the institutions of higher learning / James Fidelis Donsia
Published 2007“…The study of public perceptions towards distance learning programs in the institutions of higher learning is an essential to all institution of higher learning. …”
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Student Project -
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Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph
Published 2020“…In this study, Challenge-Based learning (CBL) is implemented in Visual programming course as a mean to improve students’ programming skills. …”
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An innovative approach to improve the teaching and learning in computer programming by using the web tutorial applications / Mohd Norafizal Abd Aziz, Mahfudzah Othman and Zainab Ot...
Published 2009“…The data collected were analysed using the SPSS software to determine the significance of using web-based tutorials in programming courses. The benefits of employing web-based learning in classes as result/rom research findings is discussed in the paper: It is hoped that lecturers will be aware of the effectiveness of thisapplication as it can help to improve their teaching and learning environment in programming classes.…”
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Trends in technology-enhanced online learning for low achievers in introductory programming: a systematic literature review / Mahfudzah Othman ... [et al.]
Published 2022“…Researchers found that the trends of TEL for low achievers in introductory programming consisted of six main online educational technologies, which are the web-based learning, mobile learning, multimedia learning, gamification, block-based programming and virtual reality or robot simulations. …”
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Accommodating student's learning experience through personalized learning style adaptation in computer programming course at Centre for Foundation Studies, IIUM
Published 2012“…This paper will provide detail suggestions for an online learning system based on a selected topic in C Programming. …”
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