Search Results - (( web application stemming algorithm ) OR ( vr application ((_ algorithm) OR (bat algorithm)) ))

Refine Results
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7

    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Apparently, latency is one of the most frequently cited shortcomings of current Virtual Reality (VR) applications. To compensate latency, previous prediction mechanisms insert a complex mathematical algorithm, which may not be appropriate for complex virtual training applications. …”
    Get full text
    Get full text
    Thesis
  8. 8
  9. 9

    A web-based library search engine using conflation method / Zulfahanan Abdul Gani by Abdul Gani, Zulfahanan

    Published 2010
    “…Many methods are used in order to make a powerful search engine including by using Stemming Algorithm which are in Conflation Method. …”
    Get full text
    Get full text
    Thesis
  10. 10

    E-history Malaysian secondary school textbook using TF-IDF algorithm and text visualization / Nur Hafizah Mohd Ridzuan by Mohd Ridzuan, Nur Hafizah

    Published 2020
    “…As the future works, the system can be improved by applied the system using mobile apps application to make the system can have easier access and implementation of another technique such as semantic-based searching and the usage of stemming algorithm would be considered to produce more meaningful results.…”
    Get full text
    Get full text
    Thesis
  11. 11

    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…Secondly, we use a low-cost wearable EEG headset that is both compact and small, and can be attached to the scalp without any hindrance, allowing freedom of movement for participants to view their surroundings inside the immersive VR stimulus. Finally, we evaluate the emotion recognition system by using popular machine learning algorithms and compare them for both intra-subject and inter-subject classification. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Get full text
    Article
  12. 12

    E-Hadith DV: Hadith scriptures in Syafie Madhhab retrieval using data visualization / Nor Faezahtul Salme Norhisam by Norhisam, Nor Faezahtul Salme

    Published 2020
    “…Implementation of sentence-based searching and the usage of the stemming algorithm would be considered to produce more meaningful results for future work.…”
    Get full text
    Get full text
    Thesis
  13. 13

    Real-time robotic avatar control using fuzzy gaze-classification for people with disability by Qidwai, U., Shakir, M., Bahameish, M.

    Published 2016
    “…The psychological impetus can assist tremendously in their treatment. The Fuzzy Algorithm presented here enables a very fast image classification method for such near-real-time application. …”
    Get full text
    Get full text
    Conference or Workshop Item
  14. 14
  15. 15

    Enhancing unity-based AR with optimal lossless compression for digital twin assets by Hlayel, Mohammed, Hairulnizam, Mahdin, Hayajneh, Mohammad, AlDaajeh, Saleh H., Siti Salwani, Yaacob, Mazidah, Mat Rejab

    Published 2024
    “…The rapid development of Digital Twin (DT) technology has underlined challenges in resource-constrained mobile devices, especially in the application of extended realities (XR), which includes Augmented Reality (AR) and Virtual Reality (VR). …”
    Get full text
    Get full text
    Get full text
    Article
  16. 16

    Eye fixation versus pupil diameter as eye- tracking features for virtual reality emotion classification by Lim Jia Zheng, James Mountstephens, Jason Teo

    Published 2022
    “…We classified emotions into four distinct classes according to Russell’s four-quadrant Circumplex Model of Affect. 3600 videos are presented as emotional stimuli to participants in a VR environment to evoke the user’s emotions. Three separate experiments were conducted using Support Vector Machines (SVMs) as the classification algorithm for the two chosen eye features. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Proceedings
  17. 17
  18. 18

    Robotics in Education by Norashikin, M. Thamrin, Addie, Irawan, Zurita, Zulkifli, Syed Abdul Mutalib, Al Junid, Megat Syahirul Amin, Megat Ali, Anwar P. P., Abdul Majeed

    Published 2026
    “…The AI section discusses machine learning, path-planning algorithms (e.g., A* search, SLAM), and classroom case studies. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Book
  19. 19

    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…This research has performed the evaluation to prove the effectiveness and efficiency of the GAI modules in the mobile game applications. The respondents generally found that the GAI modules performance in the game applications is acceptable. …”
    Get full text
    Get full text
    Get full text
    Thesis
  20. 20