Search Results - (( web application stemming algorithm ) OR ( vr ((application rsa) OR (application a)) algorithm ))

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    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Apparently, latency is one of the most frequently cited shortcomings of current Virtual Reality (VR) applications. To compensate latency, previous prediction mechanisms insert a complex mathematical algorithm, which may not be appropriate for complex virtual training applications. …”
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    Thesis
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    A web-based library search engine using conflation method / Zulfahanan Abdul Gani by Abdul Gani, Zulfahanan

    Published 2010
    “…Many methods are used in order to make a powerful search engine including by using Stemming Algorithm which are in Conflation Method. …”
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    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…This study aims to use a virtual reality (VR) headset to induce four classes of emotions (happy, scared, calm, and bored), to collect brainwave samples using a low-cost wearable EEG headset, and to run popular classifiers to compare the most feasible ones that can be used for this particular setup. …”
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    Article
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    E-history Malaysian secondary school textbook using TF-IDF algorithm and text visualization / Nur Hafizah Mohd Ridzuan by Mohd Ridzuan, Nur Hafizah

    Published 2020
    “…As the future works, the system can be improved by applied the system using mobile apps application to make the system can have easier access and implementation of another technique such as semantic-based searching and the usage of stemming algorithm would be considered to produce more meaningful results.…”
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    Thesis
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    E-Hadith DV: Hadith scriptures in Syafie Madhhab retrieval using data visualization / Nor Faezahtul Salme Norhisam by Norhisam, Nor Faezahtul Salme

    Published 2020
    “…Implementation of sentence-based searching and the usage of the stemming algorithm would be considered to produce more meaningful results for future work.…”
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    Real-time robotic avatar control using fuzzy gaze-classification for people with disability by Qidwai, U., Shakir, M., Bahameish, M.

    Published 2016
    “…The psychological impetus can assist tremendously in their treatment. The Fuzzy Algorithm presented here enables a very fast image classification method for such near-real-time application. …”
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    Conference or Workshop Item
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    Enhancing unity-based AR with optimal lossless compression for digital twin assets by Hlayel, Mohammed, Hairulnizam, Mahdin, Hayajneh, Mohammad, AlDaajeh, Saleh H., Siti Salwani, Yaacob, Mazidah, Mat Rejab

    Published 2024
    “…At the same time, 7-Zip/LZMA achieves the highest compression ratios at the cost of slower loading. Brotli emerged as a strong option for web-based AR/VR content, striking a balance between compression efficiency and decompression speed, outperforming Gzip in WebGL contexts. …”
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    Article
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    Eye fixation versus pupil diameter as eye- tracking features for virtual reality emotion classification by Lim Jia Zheng, James Mountstephens, Jason Teo

    Published 2022
    “…In this study, an empirical comparison of the accuracy of eye-tracking-based emotion recognition in a virtual reality (VR) environment using eye fixation versus pupil diameter as the classification feature is performed. …”
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    Proceedings
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    Robotics in Education by Norashikin, M. Thamrin, Addie, Irawan, Zurita, Zulkifli, Syed Abdul Mutalib, Al Junid, Megat Syahirul Amin, Megat Ali, Anwar P. P., Abdul Majeed

    Published 2026
    “…The AI section discusses machine learning, path-planning algorithms (e.g., A* search, SLAM), and classroom case studies. …”
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    Book
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    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…In addition, a mobile game application was developed to evaluate all the modules functionalities of 2D, 3D, text, animations, audio, video and 3D object interactions. …”
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    Thesis