Search Results - (( vr applications using algorithmic ) OR ( web application rsa algorithm ))

Refine Results
  1. 1

    Cryptanalytic attacks on Rivest, Shamir, and Adleman (RSA) cryptosystem: issues and challenges by Abubakar, Adamu, Jabaka, Shehu, Tijani, Bello Idrith, Zeki, Akram M., Chiroma, Haruna, Usman, Mohammed Joda, Raji, Shakirat, Mahmud, Murni

    Published 2014
    “…Prior research studies have shown that RSA algorithm is very successful in protecting enterprises commercial services and systems as well as web servers and browsers to secure web traffic. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Article
  2. 2
  3. 3

    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Heuristic algorithm is an important module widely used for humanoid robots and avatars in VR systems. …”
    Get full text
    Get full text
    Thesis
  4. 4
  5. 5

    Digitally signed electronic certificate for workshop / Azinuddin Baharum by Baharum, Azinuddin

    Published 2017
    “…Digital Signature was encrypted by RSA Algorithm, a very powerful asymmetrical encryption. …”
    Get full text
    Get full text
    Thesis
  6. 6

    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…This study aims to use a virtual reality (VR) headset to induce four classes of emotions (happy, scared, calm, and bored), to collect brainwave samples using a low-cost wearable EEG headset, and to run popular classifiers to compare the most feasible ones that can be used for this particular setup. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Get full text
    Article
  7. 7
  8. 8

    Eye fixation versus pupil diameter as eye- tracking features for virtual reality emotion classification by Lim Jia Zheng, James Mountstephens, Jason Teo

    Published 2022
    “…We classified emotions into four distinct classes according to Russell’s four-quadrant Circumplex Model of Affect. 3600 videos are presented as emotional stimuli to participants in a VR environment to evoke the user’s emotions. Three separate experiments were conducted using Support Vector Machines (SVMs) as the classification algorithm for the two chosen eye features. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Proceedings
  9. 9
  10. 10

    Robotics in Education by Norashikin, M. Thamrin, Addie, Irawan, Zurita, Zulkifli, Syed Abdul Mutalib, Al Junid, Megat Syahirul Amin, Megat Ali, Anwar P. P., Abdul Majeed

    Published 2026
    “…Core programming concepts, including control systems, algorithm design, and debugging, are elaborated upon using tools like Python and ROS. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Book
  11. 11

    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…Audio video API of Symbian and Android were used to build the GAI based audio video module. Color picking algorithm was used to build the interactions module. …”
    Get full text
    Get full text
    Get full text
    Thesis
  12. 12

    Design of experiments meets immersive environment: optimising eating atmosphere using artificial neural network by Kantono, Kevin, How, Muhammad Syahmeer, Wang, Qian Janice

    Published 2022
    “…Design of experiments (DOE) is a family of statistical tools commonly used in food science to optimise recipes and facilitate new food development. …”
    Get full text
    Get full text
    Article
  13. 13

    Integrating Interactive Multimedia Objects in Mobile Augmented Reality for Sarawak Tourism by Lee, Angeline, Ng, Edmund Giap Weng, Tan, Kuan Yin., Siti Shukhaila, Shaharuddin, Syaryfah Fazidawaty, Wan Busrah

    Published 2018
    “…The graphics module for this system was built using OpenGLES and PowerVR graphics API. Whereas, audio and video API for Android platform were used to build multimedia based audio and video module. …”
    Get full text
    Get full text
    Get full text
    Get full text
    Article
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20