Search Results - (( vr application using algorithm ) OR ( wave applications matching algorithm ))

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    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Heuristic algorithm is an important module widely used for humanoid robots and avatars in VR systems. …”
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    Thesis
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    MSS-TCP: a congestion control algorithm for boosting TCP performance in mmwave cellular networks by Alramli, Omar Imhemed, Mohd Hanapi, Zurina, Othman, Mohamed, Samian, Normalia, Ahmad, Idawaty

    Published 2025
    “…The increasing demand for high-speed, low-latency applications, especially with 5G mmWave technology, has led to challenges in TCP performance due to signal blockages, small buffers, and high Packet Error Rates (PERs). …”
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    Article
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    Iterative And Single-Step Solutions Of Two Dimensional Time-Domain Inverse Scattering Problem Featuring Ultra Wide Band Sensors by Binajjaj, Saeed Ali Saeed

    Published 2010
    “…First, the algorithms‘ performances were evaluated using numerical simulation employing two different scanning geometries: limited and full view scanning geometries, where the applicability of these algorithms was accessed by comparing the reconstructed images with actual model. …”
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    Thesis
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    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…This study aims to use a virtual reality (VR) headset to induce four classes of emotions (happy, scared, calm, and bored), to collect brainwave samples using a low-cost wearable EEG headset, and to run popular classifiers to compare the most feasible ones that can be used for this particular setup. …”
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    Article
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    Eye fixation versus pupil diameter as eye- tracking features for virtual reality emotion classification by Lim Jia Zheng, James Mountstephens, Jason Teo

    Published 2022
    “…We classified emotions into four distinct classes according to Russell’s four-quadrant Circumplex Model of Affect. 3600 videos are presented as emotional stimuli to participants in a VR environment to evoke the user’s emotions. Three separate experiments were conducted using Support Vector Machines (SVMs) as the classification algorithm for the two chosen eye features. …”
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    Proceedings
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    Robotics in Education by Norashikin, M. Thamrin, Addie, Irawan, Zurita, Zulkifli, Syed Abdul Mutalib, Al Junid, Megat Syahirul Amin, Megat Ali, Anwar P. P., Abdul Majeed

    Published 2026
    “…Core programming concepts, including control systems, algorithm design, and debugging, are elaborated upon using tools like Python and ROS. …”
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    Book
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    An Accurate and Efficient Shooting-and-bouncing-polygon Ray Tracer For Radio Propagation Modelling by Teh, Chin Hui

    Published 2019
    “…SBP-CCP simulation results also show very good match (2 dB rootmean-square error) to full-wave solutions computed using CST Microwave.Studio time domain solver, in an indoor application with reflection, transmission, diffraction, and lossy walls with thickness. …”
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    Final Year Project / Dissertation / Thesis
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    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…Audio video API of Symbian and Android were used to build the GAI based audio video module. Color picking algorithm was used to build the interactions module. …”
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    Thesis
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    Design of experiments meets immersive environment: optimising eating atmosphere using artificial neural network by Kantono, Kevin, How, Muhammad Syahmeer, Wang, Qian Janice

    Published 2022
    “…Design of experiments (DOE) is a family of statistical tools commonly used in food science to optimise recipes and facilitate new food development. …”
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    Article
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    Integrating Interactive Multimedia Objects in Mobile Augmented Reality for Sarawak Tourism by Lee, Angeline, Ng, Edmund Giap Weng, Tan, Kuan Yin., Siti Shukhaila, Shaharuddin, Syaryfah Fazidawaty, Wan Busrah

    Published 2018
    “…The graphics module for this system was built using OpenGLES and PowerVR graphics API. Whereas, audio and video API for Android platform were used to build multimedia based audio and video module. …”
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    Article