Search Results - (( vr application based algorithm ) OR ( _ application bleu algorithm ))

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    Evaluation of structured questions using modified BLEU algorithm by Siraj, Fadzilah, Ali, Mohamed Salem

    Published 2016
    “…This paper describes and exemplifies an application of a Structured Exam Questions Test Bank and Evaluation Using Modified Bilingual Evaluation Understudy (BLEU) Algorithm, a software system developed in pursuit of robust computerized marking of free-text answers to open-ended questions.It employs the Information System Development Research Methodology with modified BLEU Algorithm and Expert System for similar words.The system was developed to facilitate in managing and administrating structured questions for client/server architecture based on intranet. …”
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    Article
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    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Apparently, latency is one of the most frequently cited shortcomings of current Virtual Reality (VR) applications. To compensate latency, previous prediction mechanisms insert a complex mathematical algorithm, which may not be appropriate for complex virtual training applications. …”
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    Thesis
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    Enhancing unity-based AR with optimal lossless compression for digital twin assets by Hlayel, Mohammed, Hairulnizam, Mahdin, Hayajneh, Mohammad, AlDaajeh, Saleh H., Siti Salwani, Yaacob, Mazidah, Mat Rejab

    Published 2024
    “…Brotli emerged as a strong option for web-based AR/VR content, striking a balance between compression efficiency and decompression speed, outperforming Gzip in WebGL contexts. …”
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    Article
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    Eye fixation versus pupil diameter as eye- tracking features for virtual reality emotion classification by Lim Jia Zheng, James Mountstephens, Jason Teo

    Published 2022
    “…In this study, an empirical comparison of the accuracy of eye-tracking-based emotion recognition in a virtual reality (VR) environment using eye fixation versus pupil diameter as the classification feature is performed. …”
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    Proceedings
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    Real-time robotic avatar control using fuzzy gaze-classification for people with disability by Qidwai, U., Shakir, M., Bahameish, M.

    Published 2016
    “…The presented solution incorporates Optical Gaze System, within a Virtual reality (VR) headset to control a robotic Avatar remotely based on the gaze position. …”
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    Conference or Workshop Item
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    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…Audio video API of Symbian and Android were used to build the GAI based audio video module. Color picking algorithm was used to build the interactions module. …”
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    Thesis
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    Integrating Interactive Multimedia Objects in Mobile Augmented Reality for Sarawak Tourism by Lee, Angeline, Ng, Edmund Giap Weng, Tan, Kuan Yin., Siti Shukhaila, Shaharuddin, Syaryfah Fazidawaty, Wan Busrah

    Published 2018
    “…A preliminary survey was conducted to measure the interaction performance and usability of multimedia based modules AR on Sarawak Tourism application.…”
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    Article
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    Translating medical image to radiological report: Adaptive multilevel multi-attention approach by Gajbhiye, G.O., Nandedkar, A.V., Faye, I.

    Published 2022
    “…The results of language generation metrics for proposed variants were acquired using the COCO-caption evaluation Application Program Interface (API). The trained embeddings with AMLMA model generates the convincing radiology report and outperform state-of-the-art (SOTA) approaches with high evaluation metrics scores for Bleu-4 (0.172), Meteor (0.247), RougeL (0.376) and CIDEr (0.381). …”
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    Article
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