Search Results - (( vr application ((a algorithm) OR (bat algorithm)) ) OR ( wave application new algorithm ))

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    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Apparently, latency is one of the most frequently cited shortcomings of current Virtual Reality (VR) applications. To compensate latency, previous prediction mechanisms insert a complex mathematical algorithm, which may not be appropriate for complex virtual training applications. …”
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    Thesis
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    Random traveling wave pulse coupled oscillator (RTWPCO) algorithm of energy-efficient wireless sensor networks by Al-Mekhlafi, Zeyad Ghaleb Aqlan, Mohd Hanapi, Zurina, Othman, Mohamed, Ahmad Zukarnain, Zuriati, Shamsan Saleh, Ahmed M.

    Published 2018
    “…To avert this problem, this study proposes a new mechanism called random traveling wave pulse-coupled oscillator algorithm, which is a self-organizing technique for energy-efficient wireless sensor networks using the phase-locking traveling wave pulse-coupled oscillator and random method on anti-phase of the pulse-coupled oscillator model. …”
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    Interferometric array planning using division algorithm for radio astronomy applications by Kiehbadroudinezhad, Shahideh

    Published 2017
    “…In this thesis, we focus on the design procedure of algorithms and new methods of a correlator antenna array in radio frequency. …”
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    MSS-TCP: a congestion control algorithm for boosting TCP performance in mmwave cellular networks by Alramli, Omar Imhemed, Mohd Hanapi, Zurina, Othman, Mohamed, Samian, Normalia, Ahmad, Idawaty

    Published 2025
    “…The increasing demand for high-speed, low-latency applications, especially with 5G mmWave technology, has led to challenges in TCP performance due to signal blockages, small buffers, and high Packet Error Rates (PERs). …”
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    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…This study aims to use a virtual reality (VR) headset to induce four classes of emotions (happy, scared, calm, and bored), to collect brainwave samples using a low-cost wearable EEG headset, and to run popular classifiers to compare the most feasible ones that can be used for this particular setup. …”
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