Search Results - (( using simulation game algorithm ) OR ( evolution optimisation based algorithm ))

Refine Results
  1. 1
  2. 2

    Performance evaluation and benchmarking of an extended computational model of ant colony system for DNA sequence design by Zuwairie, Ibrahim, Mohd Falfazli, Mat Jusof, Mohd Zaidi, Mohd Tumari

    Published 2014
    “…Ant colony system (ACS) algorithm is one of the biologically inspired algorithms that have been introduced to effectively solve a variety of combinatorial optimisation problems. …”
    Get full text
    Get full text
    Get full text
    Article
  3. 3

    A competitive co-evolutionary approach for the nurse scheduling problem by Mohamad Nazri, Maizatul Farhana, Mohd Yusoh, Zeratul Izzah, Basiron, Halizah, Daud, Azlina

    Published 2026
    “…The competitive approach further exhibits smoother convergence behaviour across generations, indicating stronger optimisation dynamics and improved robustness. These findings demonstrate that competitive co-evolution provides an effective and practical alternative to static fitness-based evolutionary methods for nurse scheduling, with broader applicability to healthcare scheduling and constraint optimisation problems.…”
    Get full text
    Get full text
    Get full text
    Get full text
    Get full text
    Article
  4. 4

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
    Get full text
    Get full text
    Thesis
  5. 5

    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…These frameworks are more general and they are applied on cognitive and femtocell networks due to the critical and important issue of interference. Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
    Get full text
    Get full text
    Get full text
    Thesis
  6. 6

    Methods of aircraft trajectory optimisation in air combat by Nusyirwan, Istas Fahrurrazi, Bil, Cees

    Published 2007
    “…In mathematical terms air combat can be considered as a game. However, due to the highly nonlinear equations of motion involved, the use of classical games theory is difficult to implement in a computer simulation. …”
    Get full text
    Get full text
    Article
  7. 7

    A hyper-heuristic based strategy for image segmentation using multilevel thresholding by Luqman, Fakhrud Din, Shah Khalid, Kamal Zuhairi Zamli, Aftab Alam

    Published 2025
    “…EMCQ uses four low-level heuristic sets adopted from the teaching learning-based optimisation (TLBO) algorithm, flower pollination algorithm (FPA), genetic algorithm (GA), and Jaya algorithm. …”
    Get full text
    Get full text
    Get full text
    Article
  8. 8

    Evolving controllers for simulated car racing using differential evolution by Shi, Jun Long, Chin, Kim On, Teo, Jason Tze Wi, Tan, Tse Guan, Rayner Alfred, Patricia Anthony

    Published 2013
    “…This paper presents an initial approach for creating autonomous controllers for the car racing game using a hybrid technique. The Differential Evolution (DE) algorithm is combined with Feed-forward Artificial Neural Networks (FFANNs) to generate the required intelligent controllers in a well-known car racing game, namely The Open Racing Car Simulator (TORCS). …”
    Get full text
    Get full text
    Get full text
    Article
  9. 9

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…RTS games generally are war simulation. The game features of RTS game are very similar to a real war where player will have to manage their resource income while planning their army, technology, attack location, attack time and much more. …”
    Get full text
    Get full text
    Research Report
  10. 10

    A hyper-heuristic based strategy for image segmentation using multilevel thresholding by Luqman, ., Fakhrud, Din, Shah, Khalid, Kamal Z., Zamli, Alam, Aftab

    Published 2025
    “…EMCQ uses four low-level heuristic sets adopted from the teaching learning-based optimisation (TLBO) algorithm, flower pollination algorithm (FPA), genetic algorithm (GA), and Jaya algorithm. …”
    Get full text
    Get full text
    Get full text
    Article
  11. 11

    Stock market turning points rule-based prediction / Lersak Photong … [et al.] by Photong, Lersak, Sukprasert, Anupong, Boonlua, Sutana, Ampant, Pravi

    Published 2021
    “…Finally, rule-based optimisation techniques such as Particle Swarm Optimization (PSO), Differential Evolution (DE) and Grey Wolf Optimizer (GWO) were used to minimise the amount of time employed in the stock market turning points prediction. …”
    Get full text
    Get full text
    Book Section
  12. 12

    Optimal power control game for primary-secondary user in cognitive radio network by Al-Gumaei, Y.A., Dimyati, Kaharudin

    Published 2010
    “…In cognitive radio network (CRN), the utilities results in Nash equilibrium of power control game without using pricing are inefficient. In this paper, a distributed power control algorithm is proposed to improve the utilities of both primary user (PU) and secondary users (SUs) in the CRN based on game theoretic framework. …”
    Get full text
    Get full text
    Article
  13. 13

    Energy-efficient communications in wireless powered cognitive radio networks based on game theory / Fadhil Mukhlif Aswad Al-Obaidy by Fadhil Mukhlif , Aswad Al-Obaidy

    Published 2020
    “…In order to prove the effectiveness of such algorithms, numerical solutions are used in comparison with current power control algorithms. …”
    Get full text
    Get full text
    Get full text
    Thesis
  14. 14
  15. 15

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…The potential industries that highly use RekAwan are weather visualization, film, advertisement, games and flight simulator. …”
    Get full text
    Get full text
    Monograph
  16. 16

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…The potential industries that highly use RekAwan are weather visualization, film, advertisement, games and flight simulator. …”
    Get full text
    Get full text
    Monograph
  17. 17

    Distance approximation using pivot point in narrow phase collision detection by Sulaiman, Hamzah Asyrani, Bade, Abdullah, Abdullah, Mohd Harun

    Published 2013
    “…Most computer games and simulation maintain speed as the main important elements while others such as medical and mechanical simulation needs to have a very high precision collision detection technique. …”
    Get full text
    Get full text
    Conference or Workshop Item
  18. 18

    B-spline curve fitting with different parameterization methods by Kheng, Jia Shen

    Published 2020
    “…After generating control points, distance between the generated and original data points is used to identify the error of the algorithm. Later, genetic algorithm and differential evolution optimization are used to optimise the error of the curve. …”
    Get full text
    Get full text
    Final Year Project / Dissertation / Thesis
  19. 19

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…So far however, there has been little discussion about the effectiveness of the application of these models to computer and video games in particular. The focus of this research is to explore the hybridization of nature-inspired computation methods for optimization of neural network-based cognition in video games, in this case the combination of a neural network with an evolutionary algorithm. …”
    Get full text
    Get full text
    Get full text
    Article
  20. 20

    Reliability assessment of power system generation adequacy with wind power using population-based intelligent search methods by Kadhem, Athraa Ali

    Published 2017
    “…This study sought to examine the performance of three newly proposed techniques, for reliability assessment of the power systems, namely Disparity Evolution Genetic Algorithm (DEGA), Binary Particle Swarm Optimisation (BPSO), and Differential Evolution Optimization Algorithm (DEOA). …”
    Get full text
    Get full text
    Get full text
    Thesis