Search Results - (( its application ((drops algorithm) OR (acs algorithm)) ) OR ( vr application _ algorithm ))

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    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Apparently, latency is one of the most frequently cited shortcomings of current Virtual Reality (VR) applications. To compensate latency, previous prediction mechanisms insert a complex mathematical algorithm, which may not be appropriate for complex virtual training applications. …”
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    Neighbour-based on-demand routing algorithms for mobile ad hoc networks by Ejmaa, Ali Mohamed E.

    Published 2017
    “…In addition, with regard to the second algorithm SNBR, the results show that SNBR overcomes the NCPR algorithm terms of normalize routing overhead by 58.80% as its due to its dropping factor. …”
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    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…Secondly, we use a low-cost wearable EEG headset that is both compact and small, and can be attached to the scalp without any hindrance, allowing freedom of movement for participants to view their surroundings inside the immersive VR stimulus. Finally, we evaluate the emotion recognition system by using popular machine learning algorithms and compare them for both intra-subject and inter-subject classification. …”
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    Adaptive Traffic Prioritization Algorithm Over Ad Hoc Network Using IEEE 802.11e by Anuar, Ammar

    Published 2016
    “…The results obtained show that the proposed APS algorithm can improve the single-AC throughput performance up to 10.82% when compared to static EDCA. …”
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