Search Results - (( data replication model algorithm ) OR ( java application designing algorithm ))

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  1. 1

    Adaptive persistence layer for synchronous replication (PLSR) in heterogeneous system by Beg, Abul Hashem

    Published 2011
    “…The PLSR architecture model, workflow and algorithms are described. The PLSR has been developed using Java Programming language. …”
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    Thesis
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    Dynamic replication algorithm in data grid: Survey by K. Madi, Mohammed, Hassan, Suhaidi

    Published 2008
    “…A dynamic replication model based on mathematical concepts is proposed. …”
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    Book Section
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    A novel deadlock detection algorithm for neighbour replication on grid environment by Noriyani, Mohd Zin

    Published 2012
    “…The aim of this research is to handle the deadlock problem in NRG to preserve the consistency of data and increase the throughput. The NRGDD simulation model has been developed to test the algorithm on NRG. …”
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    Thesis
  7. 7

    RSA Encryption & Decryption using JAVA by Ramli, Marliyana

    Published 2006
    “…The implementation of this project will be based on Rapid Application Design Methodology (RAD) and will be more focusing on research and finding, ideas and the implementation of the algorithm, and finally running and testing the algorithm. …”
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    Final Year Project
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    Replica Creation Algorithm for Data Grids by Madi, Mohammed Kamel

    Published 2012
    “…This thesis presents a new replication algorithm that improves data access performance in data grids by distributing relevant data copies around the grid. …”
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    Thesis
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    Efficient access of replicated data in distributed database systems by Mat Deris, Mustafa

    Published 2001
    “…This research addresses the performance of data replication protocol in terms of data availability and communication costs. …”
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    Thesis
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    Exploration of machine learning forecasting methods in M4 competition / Muhammad Halim Hamdan and Shuzlina Abdul-Rahman by Hamdan, Muhammad Halim, Abdul-Rahman, Shuzlina

    Published 2021
    “…Each technique was replicated, trained and tested accordingly. M4 competition dataset was used in this research, with 100,000 time series data and multiple data frequency, which is enough to replicate the real-world situation. …”
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    Article
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    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…Java Media Framework library and the RTP protocol for audio transmission were used as development tools.The developed system designed in this thesis together with experimental results proved that the system could be implemented successfully. …”
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    Thesis
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    Data-driven multi-fault detection in pipelines utilizing frequency response function and artificial neural networks by Hussein, Hussein A. M, Abdul Rahim, Sharafiz, Mustapha, Faizal B., Krishnan, Prajindra S., Abdul Jalil, Nawal Aswan

    Published 2025
    “…The subsequent data processing stage involved the application of an ANN algorithm for pattern recognition to analyze and classify the acquired data, identifying patterns associated with the replicated fault conditions. …”
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    Article
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    Finite element modeling and updating for dynamic study of exhaust structure by M. S. M., Fouzi, M. S. M., Sani

    Published 2020
    “…Due to disagreement between numerical result and experimental data in correlation process, the FE model has been updated using SOL200 algorithm. …”
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    Conference or Workshop Item
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    Rockfall source identification using a hybrid Gaussian mixture-ensemble machine learning model and LiDAR data by Fanos, Ali Mutar, Pradhan, Biswajeet, Mansor, Shattri, Md Yusoff, Zainuddin, Abdullah, Ahmad Fikri, Jung, Hyung Sup

    Published 2019
    “…Moreover, the proposed model has achieved the optimal prediction accuracies (92%) on the basis of testing data, thereby indicating that the model can be generalised and replicated in different regions, and the proposed method can be applied to various landslide studies.…”
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    Article
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    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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    Thesis