Search Results - (( based application mmla algorithm ) OR ( vr application ((based algorithm) OR (_ algorithm)) ))*

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    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…Apparently, latency is one of the most frequently cited shortcomings of current Virtual Reality (VR) applications. To compensate latency, previous prediction mechanisms insert a complex mathematical algorithm, which may not be appropriate for complex virtual training applications. …”
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    Thesis
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    Enhancing unity-based AR with optimal lossless compression for digital twin assets by Hlayel, Mohammed, Hairulnizam, Mahdin, Hayajneh, Mohammad, AlDaajeh, Saleh H., Siti Salwani, Yaacob, Mazidah, Mat Rejab

    Published 2024
    “…Brotli emerged as a strong option for web-based AR/VR content, striking a balance between compression efficiency and decompression speed, outperforming Gzip in WebGL contexts. …”
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    Article
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    Real-time robotic avatar control using fuzzy gaze-classification for people with disability by Qidwai, U., Shakir, M., Bahameish, M.

    Published 2016
    “…The psychological impetus can assist tremendously in their treatment. The Fuzzy Algorithm presented here enables a very fast image classification method for such near-real-time application. …”
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    Conference or Workshop Item
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    Eye fixation versus pupil diameter as eye- tracking features for virtual reality emotion classification by Lim Jia Zheng, James Mountstephens, Jason Teo

    Published 2022
    “…In this study, an empirical comparison of the accuracy of eye-tracking-based emotion recognition in a virtual reality (VR) environment using eye fixation versus pupil diameter as the classification feature is performed. …”
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    Proceedings
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    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…Audio video API of Symbian and Android were used to build the GAI based audio video module. Color picking algorithm was used to build the interactions module. …”
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    Thesis
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    Integrating Interactive Multimedia Objects in Mobile Augmented Reality for Sarawak Tourism by Lee, Angeline, Ng, Edmund Giap Weng, Tan, Kuan Yin., Siti Shukhaila, Shaharuddin, Syaryfah Fazidawaty, Wan Busrah

    Published 2018
    “…A preliminary survey was conducted to measure the interaction performance and usability of multimedia based modules AR on Sarawak Tourism application.…”
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    Article
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    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…Secondly, we use a low-cost wearable EEG headset that is both compact and small, and can be attached to the scalp without any hindrance, allowing freedom of movement for participants to view their surroundings inside the immersive VR stimulus. Finally, we evaluate the emotion recognition system by using popular machine learning algorithms and compare them for both intra-subject and inter-subject classification. …”
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    Article
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    Robotics in Education by Norashikin, M. Thamrin, Addie, Irawan, Zurita, Zulkifli, Syed Abdul Mutalib, Al Junid, Megat Syahirul Amin, Megat Ali, Anwar P. P., Abdul Majeed

    Published 2026
    “…The AI section discusses machine learning, path-planning algorithms (e.g., A* search, SLAM), and classroom case studies. …”
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    Book
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    Design of experiments meets immersive environment: optimising eating atmosphere using artificial neural network by Kantono, Kevin, How, Muhammad Syahmeer, Wang, Qian Janice

    Published 2022
    “…While the results of our study are of obvious interest to those in the hospitality industry, this work further highlights the transferability of methods across different disciplines and the applicability of time-tested methods to new emerging areas.…”
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    Article
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