Search Results - (( _ ((application based) OR (application using)) algorithm ) OR ( vr application a algorithm ))

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  1. 1

    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…In order to overcome latency problem, this research is an attempt to suggest a new prediction algorithm based on heuristic that could be used to develop a more effective and general system for virtual training applications. …”
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    Thesis
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    Real-time robotic avatar control using fuzzy gaze-classification for people with disability by Qidwai, U., Shakir, M., Bahameish, M.

    Published 2016
    “…The psychological impetus can assist tremendously in their treatment. The Fuzzy Algorithm presented here enables a very fast image classification method for such near-real-time application. …”
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    Conference or Workshop Item
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    Eye fixation versus pupil diameter as eye- tracking features for virtual reality emotion classification by Lim Jia Zheng, James Mountstephens, Jason Teo

    Published 2022
    “…In this study, an empirical comparison of the accuracy of eye-tracking-based emotion recognition in a virtual reality (VR) environment using eye fixation versus pupil diameter as the classification feature is performed. …”
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    Proceedings
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    Enhancing unity-based AR with optimal lossless compression for digital twin assets by Hlayel, Mohammed, Hairulnizam, Mahdin, Hayajneh, Mohammad, AlDaajeh, Saleh H., Siti Salwani, Yaacob, Mazidah, Mat Rejab

    Published 2024
    “…This study also creates mathematical models for predicting resource utilization, like RAM and CPU time, required by AR mobile applications. Experimental results show a detailed comparison among these compression algorithms, which can give insights and help choose the best method according to the compression ratio, decompression speed, and resource usage. …”
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    Article
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    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…Audio video API of Symbian and Android were used to build the GAI based audio video module. Color picking algorithm was used to build the interactions module. …”
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    Thesis
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    A dataset for emotion recognition using virtual reality and EEG (DER-VREEG): Emotional state classification using low-cost wearable VR-EEG headsets by Nazmi Sofian Suhaimi, James Mountstephens, Teo, Jason Tze Wi

    Published 2022
    “…This study aims to use a virtual reality (VR) headset to induce four classes of emotions (happy, scared, calm, and bored), to collect brainwave samples using a low-cost wearable EEG headset, and to run popular classifiers to compare the most feasible ones that can be used for this particular setup. …”
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    Article
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    Integrating Interactive Multimedia Objects in Mobile Augmented Reality for Sarawak Tourism by Lee, Angeline, Ng, Edmund Giap Weng, Tan, Kuan Yin., Siti Shukhaila, Shaharuddin, Syaryfah Fazidawaty, Wan Busrah

    Published 2018
    “…A preliminary survey was conducted to measure the interaction performance and usability of multimedia based modules AR on Sarawak Tourism application.…”
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    Article
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    Robotics in Education by Norashikin, M. Thamrin, Addie, Irawan, Zurita, Zulkifli, Syed Abdul Mutalib, Al Junid, Megat Syahirul Amin, Megat Ali, Anwar P. P., Abdul Majeed

    Published 2026
    “…The AI section discusses machine learning, path-planning algorithms (e.g., A* search, SLAM), and classroom case studies. …”
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    Book
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    Design of experiments meets immersive environment: optimising eating atmosphere using artificial neural network by Kantono, Kevin, How, Muhammad Syahmeer, Wang, Qian Janice

    Published 2022
    “…Design of experiments (DOE) is a family of statistical tools commonly used in food science to optimise recipes and facilitate new food development. …”
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    Article
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    Block based motion vector estimation using fuhs16 uhds16 and uhds8 algorithms for video sequence by S. S. S. , Ranjit

    Published 2011
    “…Based on the theoretical and fundamental research analysis the FUHS16 and UHDS16 algorithms using 16 × 16 block-based motion estimation formulations were developed. …”
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    Book Chapter
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    Cluster Analysis of Data Points using Partitioning and Probabilistic Model-based Algorithms by Raheem, Ajiboye Adeleke, Hauwau, Isah-Kebbe, O., Oladele Tinuke

    Published 2014
    “…This study explores the performance accuracies of partitioning-based algorithms and probabilistic model-based algorithm. …”
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    Article
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    Multi-base number representation in application to scalar multiplication and pairing computation by Mohammed Ismail, Abdelwahed

    Published 2011
    “…Multi-bases number representation is used to construct new versions of Miller’s algorithm. …”
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    Thesis
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    Compiler-based prefetching algorithm for recursive data structure by Anuar, Nurulhaini

    Published 2007
    “…This project investigates compiler-based prefetching for pointer based applications particularly those containing Recursive Data Structures (RDS) and designs the proposed algorithm. …”
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    Thesis