Tan, K. L. (2017). Digital heritage gamification: An augmented-virtual walkthrough to learn and explore historical places. N/A.
Chicago Style (17th ed.) CitationTan, Kian Lam. Digital Heritage Gamification: An Augmented-virtual Walkthrough to Learn and Explore Historical Places. N/A, 2017.
MLA (9th ed.) CitationTan, Kian Lam. Digital Heritage Gamification: An Augmented-virtual Walkthrough to Learn and Explore Historical Places. N/A, 2017.
Warning: These citations may not always be 100% accurate.
