Designing and Developing an Intelligent Congkak

Congkak is the nation's traditional game which could soon be forgotten if no serious attention is given to it, but literature survey has not yet found any research publication that mentioned the use of neural network algorithm (NN) on Congkak. Therefore the project want to try to rectify this i...

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Main Author: Muhammad Safwan, Mohd Shahidan
Format: Thesis
Language:en
en
Published: 2011
Subjects:
Online Access:https://etd.uum.edu.my/2759/1/Muhammad_Safwan_Mohd_Shahidan.pdf
https://etd.uum.edu.my/2759/2/1.Muhammad_Safwan_Mohd_Shahidan.pdf
https://etd.uum.edu.my/2759/
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author Muhammad Safwan, Mohd Shahidan
author_facet Muhammad Safwan, Mohd Shahidan
author_sort Muhammad Safwan, Mohd Shahidan
building UUM Library
collection Institutional Repository
content_provider Universiti Utara Malaysia
content_source UUM Electronic Theses
continent Asia
country Malaysia
description Congkak is the nation's traditional game which could soon be forgotten if no serious attention is given to it, but literature survey has not yet found any research publication that mentioned the use of neural network algorithm (NN) on Congkak. Therefore the project want to try to rectify this issue by trying to develop an Intelligent Congkak System that also implemented NN and try answer research question such as this: “What is the best Congkak evaluation function for training NN for game playing?” and “Can Min-Max algorithm (MM) be speeded up by using NN as a forward-pruning method?”. This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. As a result: the project had created a Congkak system that had featured 3 Artificial Intelligence (AI) agent, and discovered that the combination of NN and MM is slower than MM alone.
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spelling my.uum.etd-27592022-04-04T23:46:13Z https://etd.uum.edu.my/2759/ Designing and Developing an Intelligent Congkak Muhammad Safwan, Mohd Shahidan QA76 Computer software Congkak is the nation's traditional game which could soon be forgotten if no serious attention is given to it, but literature survey has not yet found any research publication that mentioned the use of neural network algorithm (NN) on Congkak. Therefore the project want to try to rectify this issue by trying to develop an Intelligent Congkak System that also implemented NN and try answer research question such as this: “What is the best Congkak evaluation function for training NN for game playing?” and “Can Min-Max algorithm (MM) be speeded up by using NN as a forward-pruning method?”. This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. As a result: the project had created a Congkak system that had featured 3 Artificial Intelligence (AI) agent, and discovered that the combination of NN and MM is slower than MM alone. 2011 Thesis NonPeerReviewed text en https://etd.uum.edu.my/2759/1/Muhammad_Safwan_Mohd_Shahidan.pdf text en https://etd.uum.edu.my/2759/2/1.Muhammad_Safwan_Mohd_Shahidan.pdf Muhammad Safwan, Mohd Shahidan (2011) Designing and Developing an Intelligent Congkak. Masters thesis, Universiti Utara Malaysia.
spellingShingle QA76 Computer software
Muhammad Safwan, Mohd Shahidan
Designing and Developing an Intelligent Congkak
title Designing and Developing an Intelligent Congkak
title_full Designing and Developing an Intelligent Congkak
title_fullStr Designing and Developing an Intelligent Congkak
title_full_unstemmed Designing and Developing an Intelligent Congkak
title_short Designing and Developing an Intelligent Congkak
title_sort designing and developing an intelligent congkak
topic QA76 Computer software
url https://etd.uum.edu.my/2759/1/Muhammad_Safwan_Mohd_Shahidan.pdf
https://etd.uum.edu.my/2759/2/1.Muhammad_Safwan_Mohd_Shahidan.pdf
https://etd.uum.edu.my/2759/
url_provider http://etd.uum.edu.my/