Augmented reality navigation using android
Augmented Reality (AR) navigation refers to the use of AR technology to track movement while moving in real-world environments. Traditional navigation methods often rely on maps or GPS-based instructions, which can be cumbersome and less intuitive. The AR navigation system aims to overcome these lim...
Saved in:
| Main Authors: | , , |
|---|---|
| Format: | Conference or Workshop Item |
| Language: | en |
| Published: |
2024
|
| Subjects: | |
| Online Access: | http://eprints.uthm.edu.my/12059/1/P16761_ac6e74581f7a9d050a1e4c080c22cf1c.pdf%205.pdf http://eprints.uthm.edu.my/12059/ https://doi.org/10.30880/eeee.2024.05.01.045 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| _version_ | 1833419692189941760 |
|---|---|
| author | Akhirruddin, Mu’az Suffyan Mohamad, Shamsul Mohd Hanifa, Rafizah |
| author_facet | Akhirruddin, Mu’az Suffyan Mohamad, Shamsul Mohd Hanifa, Rafizah |
| author_sort | Akhirruddin, Mu’az Suffyan |
| building | UTHM Library |
| collection | Institutional Repository |
| content_provider | Universiti Tun Hussein Onn Malaysia |
| content_source | UTHM Institutional Repository |
| continent | Asia |
| country | Malaysia |
| description | Augmented Reality (AR) navigation refers to the use of AR technology to track movement while moving in real-world environments. Traditional navigation methods often rely on maps or GPS-based instructions, which can be cumbersome and less intuitive. The AR navigation system aims to overcome these limitations by overlaying virtual directions and visual cues onto the real-world view captured by the device's camera. The development process involves designing user-friendly interfaces, integrating location services, implementing real-time object recognition algorithms, and utilizing Android's built-in mapping and navigation functionalities. The objectives of the work are to design mapping of QB block, to design AR real-time movement tracking, and to evaluate its accuracy, usability, and reliability by conducting user testing and collecting feedback. Unity was used to create 3D mapping of the QB block and scene setup to generate a minimap that does real-time tracking. It has a 70% accuracy rate after a few tests. In conclusion, the system is considered successful because it managed to accomplish all three objectives |
| format | Conference or Workshop Item |
| id | my.uthm.eprints-12059 |
| institution | Universiti Tun Hussein Onn Malaysia |
| language | en |
| publishDate | 2024 |
| record_format | eprints |
| spelling | my.uthm.eprints-120592025-04-10T03:59:57Z http://eprints.uthm.edu.my/12059/ Augmented reality navigation using android Akhirruddin, Mu’az Suffyan Mohamad, Shamsul Mohd Hanifa, Rafizah T Technology (General) Augmented Reality (AR) navigation refers to the use of AR technology to track movement while moving in real-world environments. Traditional navigation methods often rely on maps or GPS-based instructions, which can be cumbersome and less intuitive. The AR navigation system aims to overcome these limitations by overlaying virtual directions and visual cues onto the real-world view captured by the device's camera. The development process involves designing user-friendly interfaces, integrating location services, implementing real-time object recognition algorithms, and utilizing Android's built-in mapping and navigation functionalities. The objectives of the work are to design mapping of QB block, to design AR real-time movement tracking, and to evaluate its accuracy, usability, and reliability by conducting user testing and collecting feedback. Unity was used to create 3D mapping of the QB block and scene setup to generate a minimap that does real-time tracking. It has a 70% accuracy rate after a few tests. In conclusion, the system is considered successful because it managed to accomplish all three objectives 2024-04-30 Conference or Workshop Item PeerReviewed text en http://eprints.uthm.edu.my/12059/1/P16761_ac6e74581f7a9d050a1e4c080c22cf1c.pdf%205.pdf Akhirruddin, Mu’az Suffyan and Mohamad, Shamsul and Mohd Hanifa, Rafizah (2024) Augmented reality navigation using android. In: Evolution in Electrical and Electronic Engineering. https://doi.org/10.30880/eeee.2024.05.01.045 |
| spellingShingle | T Technology (General) Akhirruddin, Mu’az Suffyan Mohamad, Shamsul Mohd Hanifa, Rafizah Augmented reality navigation using android |
| title | Augmented reality navigation using android |
| title_full | Augmented reality navigation using android |
| title_fullStr | Augmented reality navigation using android |
| title_full_unstemmed | Augmented reality navigation using android |
| title_short | Augmented reality navigation using android |
| title_sort | augmented reality navigation using android |
| topic | T Technology (General) |
| url | http://eprints.uthm.edu.my/12059/1/P16761_ac6e74581f7a9d050a1e4c080c22cf1c.pdf%205.pdf http://eprints.uthm.edu.my/12059/ https://doi.org/10.30880/eeee.2024.05.01.045 |
| url_provider | http://eprints.uthm.edu.my/ |
