Digital game-based learning of mathematics (DigiMaps) for pre-school

Mathematics proficiency among preschoolers depended on their interests and understanding. Digital learning for mathematics subject is seldom being implemented during preschool classes. The grasp of early mathematics among preschoolers is important before they move on to primary schools. The signif...

Full description

Saved in:
Bibliographic Details
Main Authors: Yahya, Furiza, Shuib, Robiah, Azid, Nurulwahida, Che Man, Suhaini, Tee Tze Kiong, Tee Tze Kiong, Yee Mei Heong, Yee Mei Heong, Mutiawati, Mutiawati
Format: Conference or Workshop Item
Language:en
Published: 2023
Subjects:
Online Access:http://eprints.uthm.edu.my/11956/1/Digital%20game-based%20learning.pdf
http://eprints.uthm.edu.my/11956/
https://doi.org/10.1063/5.0148839
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:Mathematics proficiency among preschoolers depended on their interests and understanding. Digital learning for mathematics subject is seldom being implemented during preschool classes. The grasp of early mathematics among preschoolers is important before they move on to primary schools. The significance of digital game-based learning, which could encourage learning mathematics in a fun and exciting way, has led to the development of DigiMaps (Digital Mathematics for Preschool). The DigiMaps application, aspired to be an effective teaching aid, is constructed using Microsoft Power Point Office 2019. The learning contents of this tool is developed based on multiple Inttelligent Theory, Backward Model and Constructive Alignment Model aimed at facilitating the preschoolers in learning early mathematics. The overall design of this tool is developed using ASSURE model. The appointed experts agreed on giving trust scores for DigiMaps design and curriculum. The experts in content, curriculum, innovation and multimedia fields also viewed that this tool is suitable for preschoolers learning sessions.