Guess the learning type: A micro-designed gamified approach to machine learning types

Gamification has increasingly been adopted in teach- ing and learning, especially to boost student engagement and aid comprehension. Complex topics are often better understood when broken down into smaller micro-topics. This study explores the implementation of a micro-designed gamified approach, “G...

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Main Authors: Zulkarnain, Nur Zareen, Syed Ahmad, Sharifah Sakinah
Format: Conference or Workshop Item
Language:en
Published: 2024
Online Access:http://eprints.utem.edu.my/id/eprint/29593/1/Guess%20the%20Learning%20Type_%20A%20Micro-Designed%20Gamified%20Approach%20to%20Machine%20Learning%20Types.pdf
http://eprints.utem.edu.my/id/eprint/29593/
https://ieeexplore.ieee.org/document/10844636/
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author Zulkarnain, Nur Zareen
Syed Ahmad, Sharifah Sakinah
author_facet Zulkarnain, Nur Zareen
Syed Ahmad, Sharifah Sakinah
author_sort Zulkarnain, Nur Zareen
building UTEM Library
collection Institutional Repository
content_provider Universiti Teknikal Malaysia Melaka
content_source UTEM Institutional Repository
continent Asia
country Malaysia
description Gamification has increasingly been adopted in teach- ing and learning, especially to boost student engagement and aid comprehension. Complex topics are often better understood when broken down into smaller micro-topics. This study explores the implementation of a micro-designed gamified approach, “Guess the Learning Type” to enhance undergraduate students’ understanding of machine learning types. Conducted over four semesters in an Artificial Intelligence course at a Malaysian public university, the activity leverages gamification elements such as competition, time constraints, points, and penalties to increase student engagement and promote collaborative learning. Students participate in group-based activities where they must identify machine learning types based on given scenarios. The competitive nature of the activity encourages active participation and quick thinking, while immediate feedback reinforces learning outcomes. This paper examines the design and execution of the activity, its impact on student engagement, and its effectiveness in improving comprehension of supervised, unsupervised, and reinforcement learning. Results indicate that the gamified activity significantly enhances both engagement and understanding, offering a practical and alternative approach to teaching complex topics in machine learning.
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spelling my.utem.eprints-295932026-02-26T04:34:14Z http://eprints.utem.edu.my/id/eprint/29593/ Guess the learning type: A micro-designed gamified approach to machine learning types Zulkarnain, Nur Zareen Syed Ahmad, Sharifah Sakinah Gamification has increasingly been adopted in teach- ing and learning, especially to boost student engagement and aid comprehension. Complex topics are often better understood when broken down into smaller micro-topics. This study explores the implementation of a micro-designed gamified approach, “Guess the Learning Type” to enhance undergraduate students’ understanding of machine learning types. Conducted over four semesters in an Artificial Intelligence course at a Malaysian public university, the activity leverages gamification elements such as competition, time constraints, points, and penalties to increase student engagement and promote collaborative learning. Students participate in group-based activities where they must identify machine learning types based on given scenarios. The competitive nature of the activity encourages active participation and quick thinking, while immediate feedback reinforces learning outcomes. This paper examines the design and execution of the activity, its impact on student engagement, and its effectiveness in improving comprehension of supervised, unsupervised, and reinforcement learning. Results indicate that the gamified activity significantly enhances both engagement and understanding, offering a practical and alternative approach to teaching complex topics in machine learning. 2024 Conference or Workshop Item PeerReviewed text en http://eprints.utem.edu.my/id/eprint/29593/1/Guess%20the%20Learning%20Type_%20A%20Micro-Designed%20Gamified%20Approach%20to%20Machine%20Learning%20Types.pdf Zulkarnain, Nur Zareen and Syed Ahmad, Sharifah Sakinah (2024) Guess the learning type: A micro-designed gamified approach to machine learning types. In: 2024 International Conference on TVET Excellence & Development (ICTeD), 16 December 2024 through 17 December 2024, Melaka, Malaysia. https://ieeexplore.ieee.org/document/10844636/
spellingShingle Zulkarnain, Nur Zareen
Syed Ahmad, Sharifah Sakinah
Guess the learning type: A micro-designed gamified approach to machine learning types
title Guess the learning type: A micro-designed gamified approach to machine learning types
title_full Guess the learning type: A micro-designed gamified approach to machine learning types
title_fullStr Guess the learning type: A micro-designed gamified approach to machine learning types
title_full_unstemmed Guess the learning type: A micro-designed gamified approach to machine learning types
title_short Guess the learning type: A micro-designed gamified approach to machine learning types
title_sort guess the learning type: a micro-designed gamified approach to machine learning types
url http://eprints.utem.edu.my/id/eprint/29593/1/Guess%20the%20Learning%20Type_%20A%20Micro-Designed%20Gamified%20Approach%20to%20Machine%20Learning%20Types.pdf
http://eprints.utem.edu.my/id/eprint/29593/
https://ieeexplore.ieee.org/document/10844636/
url_provider http://eprints.utem.edu.my/