Guess the learning type: A micro-designed gamified approach to machine learning types
Gamification has increasingly been adopted in teach- ing and learning, especially to boost student engagement and aid comprehension. Complex topics are often better understood when broken down into smaller micro-topics. This study explores the implementation of a micro-designed gamified approach, “G...
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| Format: | Conference or Workshop Item |
| Language: | en |
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2024
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| Online Access: | http://eprints.utem.edu.my/id/eprint/29593/1/Guess%20the%20Learning%20Type_%20A%20Micro-Designed%20Gamified%20Approach%20to%20Machine%20Learning%20Types.pdf http://eprints.utem.edu.my/id/eprint/29593/ https://ieeexplore.ieee.org/document/10844636/ |
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| author | Zulkarnain, Nur Zareen Syed Ahmad, Sharifah Sakinah |
| author_facet | Zulkarnain, Nur Zareen Syed Ahmad, Sharifah Sakinah |
| author_sort | Zulkarnain, Nur Zareen |
| building | UTEM Library |
| collection | Institutional Repository |
| content_provider | Universiti Teknikal Malaysia Melaka |
| content_source | UTEM Institutional Repository |
| continent | Asia |
| country | Malaysia |
| description | Gamification has increasingly been adopted in teach- ing and learning, especially to boost student engagement and aid comprehension. Complex topics are often better understood when broken down into smaller micro-topics. This study explores the implementation of a micro-designed gamified approach, “Guess the Learning Type” to enhance undergraduate students’ understanding of machine learning types. Conducted over four semesters in an Artificial Intelligence course at a Malaysian public university, the activity leverages gamification elements such as competition, time constraints, points, and penalties to increase student engagement and promote collaborative learning. Students participate in group-based activities where they must identify machine learning types based on given scenarios. The competitive nature of the activity encourages active participation and quick thinking, while immediate feedback reinforces learning outcomes. This paper examines the design and execution of the activity, its impact on student engagement, and its effectiveness in improving comprehension of supervised, unsupervised, and reinforcement learning. Results indicate that the gamified activity significantly enhances both engagement and understanding, offering a practical and alternative approach to teaching complex topics in machine learning. |
| format | Conference or Workshop Item |
| id | my.utem.eprints-29593 |
| institution | Universiti Teknikal Malaysia Melaka |
| language | en |
| publishDate | 2024 |
| record_format | eprints |
| spelling | my.utem.eprints-295932026-02-26T04:34:14Z http://eprints.utem.edu.my/id/eprint/29593/ Guess the learning type: A micro-designed gamified approach to machine learning types Zulkarnain, Nur Zareen Syed Ahmad, Sharifah Sakinah Gamification has increasingly been adopted in teach- ing and learning, especially to boost student engagement and aid comprehension. Complex topics are often better understood when broken down into smaller micro-topics. This study explores the implementation of a micro-designed gamified approach, “Guess the Learning Type” to enhance undergraduate students’ understanding of machine learning types. Conducted over four semesters in an Artificial Intelligence course at a Malaysian public university, the activity leverages gamification elements such as competition, time constraints, points, and penalties to increase student engagement and promote collaborative learning. Students participate in group-based activities where they must identify machine learning types based on given scenarios. The competitive nature of the activity encourages active participation and quick thinking, while immediate feedback reinforces learning outcomes. This paper examines the design and execution of the activity, its impact on student engagement, and its effectiveness in improving comprehension of supervised, unsupervised, and reinforcement learning. Results indicate that the gamified activity significantly enhances both engagement and understanding, offering a practical and alternative approach to teaching complex topics in machine learning. 2024 Conference or Workshop Item PeerReviewed text en http://eprints.utem.edu.my/id/eprint/29593/1/Guess%20the%20Learning%20Type_%20A%20Micro-Designed%20Gamified%20Approach%20to%20Machine%20Learning%20Types.pdf Zulkarnain, Nur Zareen and Syed Ahmad, Sharifah Sakinah (2024) Guess the learning type: A micro-designed gamified approach to machine learning types. In: 2024 International Conference on TVET Excellence & Development (ICTeD), 16 December 2024 through 17 December 2024, Melaka, Malaysia. https://ieeexplore.ieee.org/document/10844636/ |
| spellingShingle | Zulkarnain, Nur Zareen Syed Ahmad, Sharifah Sakinah Guess the learning type: A micro-designed gamified approach to machine learning types |
| title | Guess the learning type: A micro-designed gamified approach to machine learning types |
| title_full | Guess the learning type: A micro-designed gamified approach to machine learning types |
| title_fullStr | Guess the learning type: A micro-designed gamified approach to machine learning types |
| title_full_unstemmed | Guess the learning type: A micro-designed gamified approach to machine learning types |
| title_short | Guess the learning type: A micro-designed gamified approach to machine learning types |
| title_sort | guess the learning type: a micro-designed gamified approach to machine learning types |
| url | http://eprints.utem.edu.my/id/eprint/29593/1/Guess%20the%20Learning%20Type_%20A%20Micro-Designed%20Gamified%20Approach%20to%20Machine%20Learning%20Types.pdf http://eprints.utem.edu.my/id/eprint/29593/ https://ieeexplore.ieee.org/document/10844636/ |
| url_provider | http://eprints.utem.edu.my/ |
