LEARNING THROUGH PLAYING: DEVELOPMENT OF SOFTWARE ARCHITECT’S SKILLS WITH BUILDING BLOCKS

Software Architecture and Design is a course introduced in the curriculum of Computer Science Bachelor Degree. It is a part of the software engineering body of knowledge to instill good practice in software development. The teaching and learning method of delivering competence in a high level abs...

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Bibliographic Details
Main Authors: Ahmad, Sabrina, Kasmuri, Emaliana, Muda, Noor Azilah
Format: Conference or Workshop Item
Language:en
Published: 2014
Subjects:
Online Access:http://eprints.utem.edu.my/id/eprint/12028/1/inted_2014.pdf
http://eprints.utem.edu.my/id/eprint/12028/
http://iated.org/inted/
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Summary:Software Architecture and Design is a course introduced in the curriculum of Computer Science Bachelor Degree. It is a part of the software engineering body of knowledge to instill good practice in software development. The teaching and learning method of delivering competence in a high level abstraction is challenging in way to obtain knowledge appreciation among students. The experience of deploying learning through playing in a tutorial session encourages students’ engagement, focus and appreciation of the teaching and learning process. The knowledge is delivered, experienced and actively discussed among students to discover more. This paper presents the design and implementation of the learning through playing building blocks for the purpose of understanding software architect’s roles and responsibilities. The analysis based on the observation of the conduct is discussed and lessons learnt are elaborated.