A Review of Virtual Reality Application on STEM Based Education
The breakthrough of virtual reality technology could benefits humans, especially with the current technological achievement that we have nowadays. Nowadays, people started to use virtual reality more often, especially younger ones. Virtual reality (VR) can serve as an educational tool for students w...
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American Institute of Physics
2025
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| _version_ | 1833413710481195008 |
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| author | Ismail I.N. Zahari N.M. Hussin M.H.M. Roslin N.T. Aziz N.A. Nurhikmah F. Abidin S.Z. Zawawi M.H. |
| author2 | 55598767200 |
| author_facet | 55598767200 Ismail I.N. Zahari N.M. Hussin M.H.M. Roslin N.T. Aziz N.A. Nurhikmah F. Abidin S.Z. Zawawi M.H. |
| author_sort | Ismail I.N. |
| building | UNITEN Library |
| collection | Institutional Repository |
| content_provider | Universiti Tenaga Nasional |
| content_source | UNITEN Institutional Repository |
| continent | Asia |
| country | Malaysia |
| description | The breakthrough of virtual reality technology could benefits humans, especially with the current technological achievement that we have nowadays. Nowadays, people started to use virtual reality more often, especially younger ones. Virtual reality (VR) can serve as an educational tool for students who have limited access to learning material out of their reach. The most common way to implement virtual reality is using the gamification method, in which using games as a way of learning. This article presents an in-depth study of the recent application of virtual reality in STEM-based learning. The study method is by reviewing the application of VR using different ways as its medium of delivery and how it is specifically used. The VR utilization can be done using applications, gamification method, and desktop based. ? 2024 American Institute of Physics Inc.. All rights reserved. |
| format | Conference paper |
| id | my.uniten.dspace-36644 |
| institution | Universiti Tenaga Nasional |
| publishDate | 2025 |
| publisher | American Institute of Physics |
| record_format | dspace |
| spelling | my.uniten.dspace-366442025-03-03T15:43:36Z A Review of Virtual Reality Application on STEM Based Education Ismail I.N. Zahari N.M. Hussin M.H.M. Roslin N.T. Aziz N.A. Nurhikmah F. Abidin S.Z. Zawawi M.H. 55598767200 54891672300 58759478700 57205232728 57201665672 57204810651 57190934521 39162217600 The breakthrough of virtual reality technology could benefits humans, especially with the current technological achievement that we have nowadays. Nowadays, people started to use virtual reality more often, especially younger ones. Virtual reality (VR) can serve as an educational tool for students who have limited access to learning material out of their reach. The most common way to implement virtual reality is using the gamification method, in which using games as a way of learning. This article presents an in-depth study of the recent application of virtual reality in STEM-based learning. The study method is by reviewing the application of VR using different ways as its medium of delivery and how it is specifically used. The VR utilization can be done using applications, gamification method, and desktop based. ? 2024 American Institute of Physics Inc.. All rights reserved. Final 2025-03-03T07:43:36Z 2025-03-03T07:43:36Z 2024 Conference paper 10.1063/5.0185720 2-s2.0-85191988352 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85191988352&doi=10.1063%2f5.0185720&partnerID=40&md5=1335f44d00c5ccdd8b43d1d50f6fc3fe https://irepository.uniten.edu.my/handle/123456789/36644 2799 1 20009 American Institute of Physics Scopus |
| spellingShingle | Ismail I.N. Zahari N.M. Hussin M.H.M. Roslin N.T. Aziz N.A. Nurhikmah F. Abidin S.Z. Zawawi M.H. A Review of Virtual Reality Application on STEM Based Education |
| title | A Review of Virtual Reality Application on STEM Based Education |
| title_full | A Review of Virtual Reality Application on STEM Based Education |
| title_fullStr | A Review of Virtual Reality Application on STEM Based Education |
| title_full_unstemmed | A Review of Virtual Reality Application on STEM Based Education |
| title_short | A Review of Virtual Reality Application on STEM Based Education |
| title_sort | review of virtual reality application on stem based education |
| url_provider | http://dspace.uniten.edu.my/ |
