A Review of Virtual Reality Application on STEM Based Education

The breakthrough of virtual reality technology could benefits humans, especially with the current technological achievement that we have nowadays. Nowadays, people started to use virtual reality more often, especially younger ones. Virtual reality (VR) can serve as an educational tool for students w...

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Main Authors: Ismail I.N., Zahari N.M., Hussin M.H.M., Roslin N.T., Aziz N.A., Nurhikmah F., Abidin S.Z., Zawawi M.H.
Other Authors: 55598767200
Format: Conference paper
Published: American Institute of Physics 2025
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author Ismail I.N.
Zahari N.M.
Hussin M.H.M.
Roslin N.T.
Aziz N.A.
Nurhikmah F.
Abidin S.Z.
Zawawi M.H.
author2 55598767200
author_facet 55598767200
Ismail I.N.
Zahari N.M.
Hussin M.H.M.
Roslin N.T.
Aziz N.A.
Nurhikmah F.
Abidin S.Z.
Zawawi M.H.
author_sort Ismail I.N.
building UNITEN Library
collection Institutional Repository
content_provider Universiti Tenaga Nasional
content_source UNITEN Institutional Repository
continent Asia
country Malaysia
description The breakthrough of virtual reality technology could benefits humans, especially with the current technological achievement that we have nowadays. Nowadays, people started to use virtual reality more often, especially younger ones. Virtual reality (VR) can serve as an educational tool for students who have limited access to learning material out of their reach. The most common way to implement virtual reality is using the gamification method, in which using games as a way of learning. This article presents an in-depth study of the recent application of virtual reality in STEM-based learning. The study method is by reviewing the application of VR using different ways as its medium of delivery and how it is specifically used. The VR utilization can be done using applications, gamification method, and desktop based. ? 2024 American Institute of Physics Inc.. All rights reserved.
format Conference paper
id my.uniten.dspace-36644
institution Universiti Tenaga Nasional
publishDate 2025
publisher American Institute of Physics
record_format dspace
spelling my.uniten.dspace-366442025-03-03T15:43:36Z A Review of Virtual Reality Application on STEM Based Education Ismail I.N. Zahari N.M. Hussin M.H.M. Roslin N.T. Aziz N.A. Nurhikmah F. Abidin S.Z. Zawawi M.H. 55598767200 54891672300 58759478700 57205232728 57201665672 57204810651 57190934521 39162217600 The breakthrough of virtual reality technology could benefits humans, especially with the current technological achievement that we have nowadays. Nowadays, people started to use virtual reality more often, especially younger ones. Virtual reality (VR) can serve as an educational tool for students who have limited access to learning material out of their reach. The most common way to implement virtual reality is using the gamification method, in which using games as a way of learning. This article presents an in-depth study of the recent application of virtual reality in STEM-based learning. The study method is by reviewing the application of VR using different ways as its medium of delivery and how it is specifically used. The VR utilization can be done using applications, gamification method, and desktop based. ? 2024 American Institute of Physics Inc.. All rights reserved. Final 2025-03-03T07:43:36Z 2025-03-03T07:43:36Z 2024 Conference paper 10.1063/5.0185720 2-s2.0-85191988352 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85191988352&doi=10.1063%2f5.0185720&partnerID=40&md5=1335f44d00c5ccdd8b43d1d50f6fc3fe https://irepository.uniten.edu.my/handle/123456789/36644 2799 1 20009 American Institute of Physics Scopus
spellingShingle Ismail I.N.
Zahari N.M.
Hussin M.H.M.
Roslin N.T.
Aziz N.A.
Nurhikmah F.
Abidin S.Z.
Zawawi M.H.
A Review of Virtual Reality Application on STEM Based Education
title A Review of Virtual Reality Application on STEM Based Education
title_full A Review of Virtual Reality Application on STEM Based Education
title_fullStr A Review of Virtual Reality Application on STEM Based Education
title_full_unstemmed A Review of Virtual Reality Application on STEM Based Education
title_short A Review of Virtual Reality Application on STEM Based Education
title_sort review of virtual reality application on stem based education
url_provider http://dspace.uniten.edu.my/