A conceptual framework for designing virtual heritage environment for cultural learning

E-learning; User interfaces; Virtual reality; Conceptual frameworks; Cultural learning; Design approaches; Framework evaluation; Information design; Information presentation; Research designs; Virtual heritage; Design

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Bibliographic Details
Main Authors: Ibrahim N., Ali N.M.
Other Authors: 9337335600
Format: Article
Published: Association for Computing Machinery 2023
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author Ibrahim N.
Ali N.M.
author2 9337335600
author_facet 9337335600
Ibrahim N.
Ali N.M.
author_sort Ibrahim N.
building UNITEN Library
collection Institutional Repository
content_provider Universiti Tenaga Nasional
content_source UNITEN Institutional Repository
continent Asia
country Malaysia
description E-learning; User interfaces; Virtual reality; Conceptual frameworks; Cultural learning; Design approaches; Framework evaluation; Information design; Information presentation; Research designs; Virtual heritage; Design
format Article
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institution Universiti Tenaga Nasional
publishDate 2023
publisher Association for Computing Machinery
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spelling my.uniten.dspace-238792023-05-29T14:52:42Z A conceptual framework for designing virtual heritage environment for cultural learning Ibrahim N. Ali N.M. 9337335600 7202342102 E-learning; User interfaces; Virtual reality; Conceptual frameworks; Cultural learning; Design approaches; Framework evaluation; Information design; Information presentation; Research designs; Virtual heritage; Design Virtual environment has the potential to be used as a medium to facilitate cultural learning. However, this requires guidelines on how to design the environment. This article provides a conceptual framework that guides the design of a virtual environment that facilitates cultural learning for casual users. The exploratory sequential mixed-method design approach was used as the basis for the overall research design. Five studies involving experts and end users were performed to identify and evaluate the framework components. The framework consists of four important components: (i) Information Design, (ii) Information Presentation, (iii) Navigation Mechanism, and (iv) Environment Setting, and outlines two types of design elements: Basic elements, which are essential for cultural learning to take place, and extended elements, which provide options for enhanced user experience. Results from the framework evaluation suggest that the proposed design elements are useful in facilitating learning and that the experience of using the virtual environment affected the end users' sense of awareness and appreciation toward heritage value and preservation. � 2018 ACM. Final 2023-05-29T06:52:42Z 2023-05-29T06:52:42Z 2018 Article 10.1145/3117801 2-s2.0-85066155235 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85066155235&doi=10.1145%2f3117801&partnerID=40&md5=a081d7660dd7b1656e9e84d02e80deff https://irepository.uniten.edu.my/handle/123456789/23879 11 2 11 Association for Computing Machinery Scopus
spellingShingle Ibrahim N.
Ali N.M.
A conceptual framework for designing virtual heritage environment for cultural learning
title A conceptual framework for designing virtual heritage environment for cultural learning
title_full A conceptual framework for designing virtual heritage environment for cultural learning
title_fullStr A conceptual framework for designing virtual heritage environment for cultural learning
title_full_unstemmed A conceptual framework for designing virtual heritage environment for cultural learning
title_short A conceptual framework for designing virtual heritage environment for cultural learning
title_sort conceptual framework for designing virtual heritage environment for cultural learning
url_provider http://dspace.uniten.edu.my/