Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm

Crowd simulations are widely used in virtual environment applications such as in entertainment, games, military training, safety issues, evacuation, and emergent situation. It visualizes the crowd behaviors, movement, and interactions in simulating a virtual environment. A dynamic crowd's densi...

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Main Author: Iznora Aini Zolkifly
Format: Thesis
Language:en
en
Published: 2022
Subjects:
Online Access:https://eprints.ums.edu.my/id/eprint/40507/1/24%20PAGES.pdf
https://eprints.ums.edu.my/id/eprint/40507/2/FULLTEXT.pdf
https://eprints.ums.edu.my/id/eprint/40507/
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author Iznora Aini Zolkifly
author_facet Iznora Aini Zolkifly
author_sort Iznora Aini Zolkifly
building UMS Library
collection Institutional Repository
content_provider Universiti Malaysia Sabah
content_source UMS Institutional Repository
continent Asia
country Malaysia
description Crowd simulations are widely used in virtual environment applications such as in entertainment, games, military training, safety issues, evacuation, and emergent situation. It visualizes the crowd behaviors, movement, and interactions in simulating a virtual environment. A dynamic crowd's density can be classified as high, medium or low depending on the situation. The abrupt obstacles occurrences may emerge at any time and anyway in a dynamic crowd simulation. At the same time, the dynamic changes of the obstacles would initiate a complicated path to obtain a prediction of the target’s motion. Due to a lack of contacts amongst agents, they will interact only when prompted, such as in identified close proximity circumstances. In reality, each agent has its own goal and personal space. However, in an emergent or panic situation, the agent’s goal can be altered to find the optimal free collision path to exit the environment. Therefore, agents could perceive the environment and try to find the optimal solutions with the aid of visual cues. The main objective of this study is to produce an enhanced technique that integrates the visual cue outcome in the collision avoidance pipeline during emergent situations. The proposed technique emphasised the need of avoiding sudden obstacles by including the bounding circle mechanism and a vision-based method into the free-path environment in order to achieve optimal and better exploration in crowded conditions. From the experiments conducted, the suggested method can reduce all evacuation time effectively and improve the overall proposed collision avoidance and pathfinding techniques in a dynamic crowd simulation environment. The Predetchenky and Milinskii method has been carried out to validate simulation results obtained by the Netlogo testing agent's evacuation system. The findings of this study can be used to mimic the evacuation of a single-layer floor of a structure, such as computer labs, science labs, hallways, or schools. The simulation can provide vital information for evaluating a design, assisting in the planning process, and training to cope with emergencies.
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spelling my.ums.eprints-405072024-09-13T01:33:32Z https://eprints.ums.edu.my/id/eprint/40507/ Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm Iznora Aini Zolkifly QA1-43 General Crowd simulations are widely used in virtual environment applications such as in entertainment, games, military training, safety issues, evacuation, and emergent situation. It visualizes the crowd behaviors, movement, and interactions in simulating a virtual environment. A dynamic crowd's density can be classified as high, medium or low depending on the situation. The abrupt obstacles occurrences may emerge at any time and anyway in a dynamic crowd simulation. At the same time, the dynamic changes of the obstacles would initiate a complicated path to obtain a prediction of the target’s motion. Due to a lack of contacts amongst agents, they will interact only when prompted, such as in identified close proximity circumstances. In reality, each agent has its own goal and personal space. However, in an emergent or panic situation, the agent’s goal can be altered to find the optimal free collision path to exit the environment. Therefore, agents could perceive the environment and try to find the optimal solutions with the aid of visual cues. The main objective of this study is to produce an enhanced technique that integrates the visual cue outcome in the collision avoidance pipeline during emergent situations. The proposed technique emphasised the need of avoiding sudden obstacles by including the bounding circle mechanism and a vision-based method into the free-path environment in order to achieve optimal and better exploration in crowded conditions. From the experiments conducted, the suggested method can reduce all evacuation time effectively and improve the overall proposed collision avoidance and pathfinding techniques in a dynamic crowd simulation environment. The Predetchenky and Milinskii method has been carried out to validate simulation results obtained by the Netlogo testing agent's evacuation system. The findings of this study can be used to mimic the evacuation of a single-layer floor of a structure, such as computer labs, science labs, hallways, or schools. The simulation can provide vital information for evaluating a design, assisting in the planning process, and training to cope with emergencies. 2022 Thesis NonPeerReviewed text en https://eprints.ums.edu.my/id/eprint/40507/1/24%20PAGES.pdf text en https://eprints.ums.edu.my/id/eprint/40507/2/FULLTEXT.pdf Iznora Aini Zolkifly (2022) Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm. Doctoral thesis, Universiti Malaysia Sabah.
spellingShingle QA1-43 General
Iznora Aini Zolkifly
Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm
title Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm
title_full Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm
title_fullStr Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm
title_full_unstemmed Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm
title_short Enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm
title_sort enhancement of collision avoidance technique in dynamic crowd simulations using visual cues and vision based algorithm
topic QA1-43 General
url https://eprints.ums.edu.my/id/eprint/40507/1/24%20PAGES.pdf
https://eprints.ums.edu.my/id/eprint/40507/2/FULLTEXT.pdf
https://eprints.ums.edu.my/id/eprint/40507/
url_provider http://eprints.ums.edu.my/