Exploring the potential of designing automated content builder for mobile apps using evolutionary computing methods
The lack of good quality games on the Android Market has led this project to be a starting platform to learn about game development, and to design and develop a simple 3D third-person shooting game. The project has three objectives. The first is to create a 3D game environment with a third-person ca...
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| Main Authors: | , , , , , , , , , , |
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| Format: | Research Report |
| Language: | en |
| Published: |
Universiti Malaysia Sabah
2014
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| Online Access: | https://eprints.ums.edu.my/id/eprint/22672/1/Exploring%20the%20potential%20of%20designing%20automated%20content%20builder%20for%20mobile%20apps%20using%20evolutionary%20computing%20methods.pdf https://eprints.ums.edu.my/id/eprint/22672/ |
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| Summary: | The lack of good quality games on the Android Market has led this project to be a starting platform to learn about game development, and to design and develop a simple 3D third-person shooting game. The project has three objectives. The first is to create a 3D game environment with a third-person camera view on the Android platform, which can be achieved using a game engine known as the jMonkey Engine. The second is to implement the accelerometer - a commonly built-in feature of Android smartphones - as a viable control method for such a game. Finaly, a finite state machine will be implemented for the game AI, and designed such that it will provide a challenge to players. |
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