Mohebali, A., & Chiew, T. (2014). Redefining game engine architecture through concurrency.
Chicago Style (17th ed.) CitationMohebali, A., and T.K Chiew. Redefining Game Engine Architecture Through Concurrency. 2014.
MLA (9th ed.) CitationMohebali, A., and T.K Chiew. Redefining Game Engine Architecture Through Concurrency. 2014.
Warning: These citations may not always be 100% accurate.
