Bijak Peribahasa : An Adventure Game In Learning Malay Proverb

Bahasa Melayu is one of the core subjects that students need to pass in Ujian Penilaian Sekolah Rendah (UPSR). From the preliminary study, the findings showed that students find it hard to memorize the Malay proverb and its meaning. Moreover, students only learn Malay proverbs during class sessions...

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Main Authors: Mokhtar, Siti Nur Shafirah, Othman, Siti Khadijah, Hasnan, Mazliana, Dahlan, Azlin
Format: Conference or Workshop Item
Language:en
Published: 2020
Online Access:https://ir.uitm.edu.my/id/eprint/889/1/889.pdf
https://ir.uitm.edu.my/id/eprint/889/
https://jamcsiix.wixsite.com/home
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author Mokhtar, Siti Nur Shafirah
Othman, Siti Khadijah
Hasnan, Mazliana
Dahlan, Azlin
author_facet Mokhtar, Siti Nur Shafirah
Othman, Siti Khadijah
Hasnan, Mazliana
Dahlan, Azlin
author_sort Mokhtar, Siti Nur Shafirah
building Tun Abdul Razak Library
collection Institutional Repository
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
continent Asia
country Malaysia
description Bahasa Melayu is one of the core subjects that students need to pass in Ujian Penilaian Sekolah Rendah (UPSR). From the preliminary study, the findings showed that students find it hard to memorize the Malay proverb and its meaning. Moreover, students only learn Malay proverbs during class sessions and only memorize for exams without understanding the meaning. The purpose of this project is to design and develop game-based learning applications for UPSR students in learning Malay Proverb. The project was implemented as a Game-based Learning Model as a guideline to develop the application, which involves nine factors including game goal, game fantasy, challenge, game mechanism, sensation, interaction, freedom, game value and mystery. The Game Development Life Cycle Model (GDLC) was implemented as a methodology in this project. Findings of evaluation shows that the game receives 96% level of agreeability as response by the users of the game. Future work for this game is to develop this game on mobile platform, improve by adding multi-player, provide high score for players and enhance the contents of the game.
format Conference or Workshop Item
id my.uitm.ir-889
institution Universiti Teknologi Mara
language en
publishDate 2020
record_format eprints
spelling my.uitm.ir-8892020-11-21T05:03:10Z https://ir.uitm.edu.my/id/eprint/889/ Bijak Peribahasa : An Adventure Game In Learning Malay Proverb Mokhtar, Siti Nur Shafirah Othman, Siti Khadijah Hasnan, Mazliana Dahlan, Azlin Bahasa Melayu is one of the core subjects that students need to pass in Ujian Penilaian Sekolah Rendah (UPSR). From the preliminary study, the findings showed that students find it hard to memorize the Malay proverb and its meaning. Moreover, students only learn Malay proverbs during class sessions and only memorize for exams without understanding the meaning. The purpose of this project is to design and develop game-based learning applications for UPSR students in learning Malay Proverb. The project was implemented as a Game-based Learning Model as a guideline to develop the application, which involves nine factors including game goal, game fantasy, challenge, game mechanism, sensation, interaction, freedom, game value and mystery. The Game Development Life Cycle Model (GDLC) was implemented as a methodology in this project. Findings of evaluation shows that the game receives 96% level of agreeability as response by the users of the game. Future work for this game is to develop this game on mobile platform, improve by adding multi-player, provide high score for players and enhance the contents of the game. 2020-02 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/889/1/889.pdf Bijak Peribahasa : An Adventure Game In Learning Malay Proverb. (2020) In: International Jasin Multimedia & Computer Science Invention & Innovation Exhibition (3rd edition), 17-28 Feb 2020, UiTM Cawangan Melaka Kampus Jasin. https://jamcsiix.wixsite.com/home
spellingShingle Mokhtar, Siti Nur Shafirah
Othman, Siti Khadijah
Hasnan, Mazliana
Dahlan, Azlin
Bijak Peribahasa : An Adventure Game In Learning Malay Proverb
title Bijak Peribahasa : An Adventure Game In Learning Malay Proverb
title_full Bijak Peribahasa : An Adventure Game In Learning Malay Proverb
title_fullStr Bijak Peribahasa : An Adventure Game In Learning Malay Proverb
title_full_unstemmed Bijak Peribahasa : An Adventure Game In Learning Malay Proverb
title_short Bijak Peribahasa : An Adventure Game In Learning Malay Proverb
title_sort bijak peribahasa : an adventure game in learning malay proverb
url https://ir.uitm.edu.my/id/eprint/889/1/889.pdf
https://ir.uitm.edu.my/id/eprint/889/
https://jamcsiix.wixsite.com/home
url_provider http://ir.uitm.edu.my/