OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri

Theoretical subjects or courses are often disliked among students due to its massive load of information which often lead to misconception or confusion. As a result, most students would resolve to rote learning instead. Therefore, the purpose of this research is to design and develop OS-Learn, a mob...

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Main Authors: Ibrahim, Alif Faisal, Yussri, Muhammad Hazman
Format: Article
Language:en
Published: UiTM Cawangan Perlis 2020
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/43373/1/43373.pdf
https://ir.uitm.edu.my/id/eprint/43373/
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author Ibrahim, Alif Faisal
Yussri, Muhammad Hazman
author_facet Ibrahim, Alif Faisal
Yussri, Muhammad Hazman
author_sort Ibrahim, Alif Faisal
building Tun Abdul Razak Library
collection Institutional Repository
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
continent Asia
country Malaysia
description Theoretical subjects or courses are often disliked among students due to its massive load of information which often lead to misconception or confusion. As a result, most students would resolve to rote learning instead. Therefore, the purpose of this research is to design and develop OS-Learn, a mobile application created to help students in learning theoretical subjects such as operating systems concepts. The core element of OS-Learn would be active engagement, such as the use of visualization and improving memory retention. OS-Learn use AR elements as part of its visualization technique. ADDIE model was selected as the framework to design and develop the application. User acceptance testing was performed after the development phase to obtain feedback from potential users which are university students. Thirty students were selected to evaluate the mobile app based on its design, navigation, and content. Each respondent was given set of tasks and were required to complete a questionnaire based on their experience using the application. The outcome was mostly positive where most respondents were satisfied with the overall design of the mobile application. Feedback and suggestions were also collected then reviewed to make necessary adjustments to the application before being deployed.
format Article
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institution Universiti Teknologi Mara
language en
publishDate 2020
publisher UiTM Cawangan Perlis
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spelling my.uitm.ir-433732021-05-11T06:37:56Z https://ir.uitm.edu.my/id/eprint/43373/ OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri jcrinn Ibrahim, Alif Faisal Yussri, Muhammad Hazman Computers in education. Information technology Mobile computing Theoretical subjects or courses are often disliked among students due to its massive load of information which often lead to misconception or confusion. As a result, most students would resolve to rote learning instead. Therefore, the purpose of this research is to design and develop OS-Learn, a mobile application created to help students in learning theoretical subjects such as operating systems concepts. The core element of OS-Learn would be active engagement, such as the use of visualization and improving memory retention. OS-Learn use AR elements as part of its visualization technique. ADDIE model was selected as the framework to design and develop the application. User acceptance testing was performed after the development phase to obtain feedback from potential users which are university students. Thirty students were selected to evaluate the mobile app based on its design, navigation, and content. Each respondent was given set of tasks and were required to complete a questionnaire based on their experience using the application. The outcome was mostly positive where most respondents were satisfied with the overall design of the mobile application. Feedback and suggestions were also collected then reviewed to make necessary adjustments to the application before being deployed. UiTM Cawangan Perlis 2020 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/43373/1/43373.pdf OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri. (2020) Journal of Computing Research and Innovation (JCRINN) <https://ir.uitm.edu.my/view/publication/Journal_of_Computing_Research_and_Innovation_=28JCRINN=29/>, 5 (3). pp. 1-8. ISSN 2600-8793 https://crinn.conferencehunter.com/
spellingShingle Computers in education. Information technology
Mobile computing
Ibrahim, Alif Faisal
Yussri, Muhammad Hazman
OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri
title OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri
title_full OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri
title_fullStr OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri
title_full_unstemmed OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri
title_short OS-Learn: mobile learning application for operating system with augmented reality / Alif Faisal Ibrahim and Muhammad Hazman Yussri
title_sort os-learn: mobile learning application for operating system with augmented reality / alif faisal ibrahim and muhammad hazman yussri
topic Computers in education. Information technology
Mobile computing
url https://ir.uitm.edu.my/id/eprint/43373/1/43373.pdf
https://ir.uitm.edu.my/id/eprint/43373/
https://crinn.conferencehunter.com/
url_provider http://ir.uitm.edu.my/