Level up: how gamified learning with Kahoot! and Quizizz (Wayground) transforms the English language classroom
Gamified learning platforms like Kahoot! and Quizizz (now Wayground) are transforming language classrooms by actively engaging students through game-based elements such as points, challenges, and instant feedback. Instead of passive memorisation, learners become motivated participants who connect wi...
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| Main Authors: | , |
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| Format: | Monograph |
| Language: | en |
| Published: |
Universiti Teknologi MARA, Negeri Sembilan
2025
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| Subjects: | |
| Online Access: | https://ir.uitm.edu.my/id/eprint/127913/1/127913.pdf https://ir.uitm.edu.my/id/eprint/127913/ |
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| Summary: | Gamified learning platforms like Kahoot! and Quizizz (now Wayground) are transforming language classrooms by actively engaging students through game-based elements such as points, challenges, and instant feedback. Instead of passive memorisation, learners become motivated participants who connect with content, collaborate, and build essential soft skills. These tools not only enhance English language acquisition but also foster curiosity, adaptability, and resilience key qualities that support lifelong learning in an evolving educational landscape. |
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