E-Recreational Hub: student gaming recreational area and Virtual Reality simulation chair with self-sustaining energy approach / Nur Farah Najwa Zulkiflee ... [et al.]

The E-Recreational Hub (ERH) integrates gaming and Virtual Reality (VR) with sustainable design, catering to the growing demand among students for recreational and educational activities. Studies indicate significant engagement in sports, e-sports, and online gaming among Malaysians, underscoring th...

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Bibliographic Details
Main Authors: Zulkiflee, Nur Farah Najwa, Shahbudin, Mohammad Syathir Amini, Muhammad Fadzli, Fatin Nursyafiqah
Format: Conference or Workshop Item
Language:en
Published: 2024
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/116529/1/116529.pdf
https://ir.uitm.edu.my/id/eprint/116529/
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