Second language acquisition opportunities during digital game interactions / Kaarthiyainy Supramaniam and Wan Shahirah

Digital Game Based Learning has been studied for its impact on learning in a fun way in the language classroom. Second language learners are said to benefit from the systemic environment of the game that even low proficient speakers are prompted to engage in the target language in a less stressful w...

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Bibliographic Details
Main Authors: Supramaniam, Kaarthiyainy, Shahirah, Wan
Format: Article
Language:en
Published: Universiti Teknologi MARA 2022
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/114200/1/114200.pdf
https://ir.uitm.edu.my/id/eprint/114200/
https://ajue.uitm.edu.my/
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