Designing a persuasive application for behaviour change with children: a design thinking approach
Persuasive technology is a technology that is designed deliberately to change user behaviour without coercion and deception. This study demonstrates the design of a persuasive mobile application aiming to encourage children below 12 years old to take care of their teeth and increase their awareness...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | en |
| Published: |
Readers Insight
2020
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| Subjects: | |
| Online Access: | http://irep.iium.edu.my/121062/7/121062_Designing%20a%20persuasive%20application%20for%20behaviour%20change.pdf http://irep.iium.edu.my/121062/ https://readersinsight.net/JMIS/article/view/938 |
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