The impact of non-diegetic user interface design on player experience in puzzle games

Chroma Journey is a 2.5D platform adventure game where the player will play as a guardian named Chroma, whom the four Auspicious Beasts created. The player is given an enormous task: unveiling the terrible presence of the Four Fiends. Throughout the game, the player has to travel to fascinating land...

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Main Author: Leong, Wan Yi
Format: Final Year Project / Dissertation / Thesis
Published: 2024
Subjects:
Online Access:http://eprints.utar.edu.my/6854/1/2101503_LeongWanYi_ResearchFYP.pdf
http://eprints.utar.edu.my/6854/
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author Leong, Wan Yi
author_facet Leong, Wan Yi
author_sort Leong, Wan Yi
building UTAR Library
collection Institutional Repository
content_provider Universiti Tunku Abdul Rahman
content_source UTAR Institutional Repository
continent Asia
country Malaysia
description Chroma Journey is a 2.5D platform adventure game where the player will play as a guardian named Chroma, whom the four Auspicious Beasts created. The player is given an enormous task: unveiling the terrible presence of the Four Fiends. Throughout the game, the player has to travel to fascinating landscapes, solve puzzles, and traverse shadowed regions to restore harmony to the world.
format Final Year Project / Dissertation / Thesis
id my-utar-eprints.6854
institution Universiti Tunku Abdul Rahman
publishDate 2024
record_format eprints
spelling my-utar-eprints.68542026-01-13T08:03:16Z The impact of non-diegetic user interface design on player experience in puzzle games Leong, Wan Yi H Social Sciences (General) HD Industries. Land use. Labor Chroma Journey is a 2.5D platform adventure game where the player will play as a guardian named Chroma, whom the four Auspicious Beasts created. The player is given an enormous task: unveiling the terrible presence of the Four Fiends. Throughout the game, the player has to travel to fascinating landscapes, solve puzzles, and traverse shadowed regions to restore harmony to the world. 2024 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/6854/1/2101503_LeongWanYi_ResearchFYP.pdf Leong, Wan Yi (2024) The impact of non-diegetic user interface design on player experience in puzzle games. Final Year Project, UTAR. http://eprints.utar.edu.my/6854/
spellingShingle H Social Sciences (General)
HD Industries. Land use. Labor
Leong, Wan Yi
The impact of non-diegetic user interface design on player experience in puzzle games
title The impact of non-diegetic user interface design on player experience in puzzle games
title_full The impact of non-diegetic user interface design on player experience in puzzle games
title_fullStr The impact of non-diegetic user interface design on player experience in puzzle games
title_full_unstemmed The impact of non-diegetic user interface design on player experience in puzzle games
title_short The impact of non-diegetic user interface design on player experience in puzzle games
title_sort impact of non-diegetic user interface design on player experience in puzzle games
topic H Social Sciences (General)
HD Industries. Land use. Labor
url http://eprints.utar.edu.my/6854/1/2101503_LeongWanYi_ResearchFYP.pdf
http://eprints.utar.edu.my/6854/
url_provider http://eprints.utar.edu.my