Using gamification as a teaching tool to manage EFL learners' speaking anxiety

Gamification can be applied to the field of language education. This study explored the feasibility of using gamification to alleviate EFL students' speaking anxiety in the foreign language classroom by using a mixed quantitative and qualitative approach. The study used McCroskey's (2005)...

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Main Author: Lin, Ziyi
Format: Final Year Project / Dissertation / Thesis
Published: 2023
Subjects:
Online Access:http://eprints.utar.edu.my/6576/1/2100832_FYP.pdf
http://eprints.utar.edu.my/6576/
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author Lin, Ziyi
author_facet Lin, Ziyi
author_sort Lin, Ziyi
building UTAR Library
collection Institutional Repository
content_provider Universiti Tunku Abdul Rahman
content_source UTAR Institutional Repository
continent Asia
country Malaysia
description Gamification can be applied to the field of language education. This study explored the feasibility of using gamification to alleviate EFL students' speaking anxiety in the foreign language classroom by using a mixed quantitative and qualitative approach. The study used McCroskey's (2005) Personal Report of Communication Apprehension (PRCA) as the survey text for the questionnaire, which was collected from a sample of 60 Chinese students from UTAR Kampar. Based on the results of the questionnaire, the speaking anxiety levels of the 60 students in four different scenarios were calculated. For the qualitative study, six students with the highest anxiety levels in the questionnaire were selected for experimental and semistructured interviews. The findings showed that most of the participants recognized the effectiveness of using gamification to alleviate speaking anxiety and felt that this approach allowed them to learn more authentic vocabulary. At the end of the research, the researcher points out suggestions for future research in the field of gamification and the feasibility of teachers using gamification for language teaching.
format Final Year Project / Dissertation / Thesis
id my-utar-eprints.6576
institution Universiti Tunku Abdul Rahman
publishDate 2023
record_format eprints
spelling my-utar-eprints.65762025-11-17T07:19:50Z Using gamification as a teaching tool to manage EFL learners' speaking anxiety Lin, Ziyi L Education (General) Gamification can be applied to the field of language education. This study explored the feasibility of using gamification to alleviate EFL students' speaking anxiety in the foreign language classroom by using a mixed quantitative and qualitative approach. The study used McCroskey's (2005) Personal Report of Communication Apprehension (PRCA) as the survey text for the questionnaire, which was collected from a sample of 60 Chinese students from UTAR Kampar. Based on the results of the questionnaire, the speaking anxiety levels of the 60 students in four different scenarios were calculated. For the qualitative study, six students with the highest anxiety levels in the questionnaire were selected for experimental and semistructured interviews. The findings showed that most of the participants recognized the effectiveness of using gamification to alleviate speaking anxiety and felt that this approach allowed them to learn more authentic vocabulary. At the end of the research, the researcher points out suggestions for future research in the field of gamification and the feasibility of teachers using gamification for language teaching. 2023-10 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/6576/1/2100832_FYP.pdf Lin, Ziyi (2023) Using gamification as a teaching tool to manage EFL learners' speaking anxiety. Final Year Project, UTAR. http://eprints.utar.edu.my/6576/
spellingShingle L Education (General)
Lin, Ziyi
Using gamification as a teaching tool to manage EFL learners' speaking anxiety
title Using gamification as a teaching tool to manage EFL learners' speaking anxiety
title_full Using gamification as a teaching tool to manage EFL learners' speaking anxiety
title_fullStr Using gamification as a teaching tool to manage EFL learners' speaking anxiety
title_full_unstemmed Using gamification as a teaching tool to manage EFL learners' speaking anxiety
title_short Using gamification as a teaching tool to manage EFL learners' speaking anxiety
title_sort using gamification as a teaching tool to manage efl learners' speaking anxiety
topic L Education (General)
url http://eprints.utar.edu.my/6576/1/2100832_FYP.pdf
http://eprints.utar.edu.my/6576/
url_provider http://eprints.utar.edu.my